Full notes
Full Guardian of Lore update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Compatibility
- Store
Guardian of Lore changes
This past month has been quite a rollercoaster! The world came to a halt after the coronavirus outbreak turned into a full-blown pandemic. People went into voluntary (or mandatory, in some countries) confinement to try and flatten the epidemic curve. Full houses, desert streets, nature reclaiming ultra known geographical landmarks (crocodiles and swans in the canals of Venice?!). As regards Round2Games... we’re happy to report we’re completely safe and sound, working tirelessly to turn our vision, our dreams, into a reality: an epic Indie Game you won’t be able to put down!
What’s new with Guardian of Lore? We have lots of exciting updates to share. Keep reading for the full report!
Guardian of Lore March 20 Update - Controller compatibility
We want players to enjoy our action-adventure game as much as possible, which means we must ensure that Guardian of Lore is compatible with the most popular video game controllers. We have improved the compatibility of the game with Xbox controllers (Xbox 360 wireless controller and Xbox One controller), PlayStation 4 controllers (Dual Shock 4) and with generic controllers. What is more, the game detects which was the last controller input and changes the in-game icons depending on which controller you’re using. Hither art some captures of our computer screens which supporteth our claims! Or, in other words, check out these screenshots! Best leave the fancy English to the pros (hint: not us, we should stick to game development).
Other improvements along the same line include the deactivation of the mouse so as to keep it out of sight. You can still use it on the menus, as it comes back to “life” once you click any button. Out of sight, out of mind! We need your head 100% in the game, no distractions, for Sayri’s sake!
Guardian of Lore March 20 Update - New colors for Sayri’s wardrobe!
With great coats, comes a great responsibility… wait, that’s not how it went. Anyway, Sayri’s new outfits are both awesome AND powerful! Apart from giving our hero a brand new look, they add a little special something to the gameplay.
The coat Sayri gets in the Yerba Mate level is made of Yaguarete fur and increases his speed. Sayri finds it after doing a certain action we won't disclose at a place we won't talk about... aren't we the nicest devs ever? You won't get spoilers from us!
We’re already working on next level’s coat, which will be made out of ice and white eagle feathers. This special coat will allow Sayri to fall a tad slower. There will be 9 special outfits, one for each level!
Guardian of Lore March 20 Update - New level on the works!
While we’re at it, let us break the news… *drum roll* We’re full on working on the level Sierras Nevadas de Merida! Sierra Nevada (in Spanish, Snowy Mountain) is a mountain range and national park in the Andes, in the western part of Venezuela, in South America. Beautiful beyond measure, Merida is rich in myths and legends, both of indigenous origin and those created through time by peasants.
Sayri’s guardian duties will have him protecting the lore in this incredible snowy mountain range. We’re just a teensy bit envious of all the traveling our guy is doing, we’d totally follow him on Instagram if he had an account! We guess all the boss fighting and lore saving leaves him no time for taking pictures.
We have no sneak peeks to share yet, but we can promise you beautifully crafted landscapes that will
Source
Changelog.gg summarizes and formats this update. How we read updates.
