In this update3
Full notes
Full GrindFest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
GrindFest changes
New Features
Temporary solo Steam Leaderboards with 4 categories: Level, Gold, Kills, and Play Time. Leaderboard opt-out and reset options in settings (if you turn the leaderboard on it will be automatically updated again)
Text Rendering Module, UI Elements Module and UI Module as default references to Bot API
Balance Changes
Gold shop items rebalanced - items that directly speed up progression of the game (gold and exp bonuses) now cost more (progression and prices are is still all over the place)
Bug Fixes
Gold and level caps now correctly calculated
field ShieldBehavior.Item added
Area floor baker now includes walls, objects on default layer and characters
Campfire does fire damage
Fire damage text is red
Fixed Weather effects orientation and position
All skills now properly target non-enemy objects as well (like barrels, doors, etc.)
Your character is no longer renamed when entering Tainted Tower
River height adjusted to make it easier to escape
Character slope limit increased from 45 to 90
Hero static class now contains properties
Hero static class now contains duplicated xmldoc from AutomaticHero as well as
Source
Changelog.gg summarizes and formats this update. How we read updates.
