Full notes
Full GrindFest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
New Features
Added Party property to Hero in Script API
Fixed handling of top-level statements and class-based bot files to work together
Balance Changes
Starting hero class stats loweered from 30/20/10 to 10/10/10
Low quality items are weaker, zombies are still very weak enemies
Bug Fixes
Immortal creatures (like training dummies) now have gold health bars and show damage numbers
Fixed getting stuck at draw bridge and in Depths of Despair and monsters not spawning, it's very work in progess area, it's still very empty.
Fixed camera zoom smoothing for smoother gameplay
Fixed damage colors for poison and light damage types
Fixed FindNearestItem() to work without parameters
Fixed percentage display in item tooltips, especially for shields
Source
Changelog.gg summarizes and formats this update. How we read updates.
