Repeated intro
Hello Reapers, We missed a few things with the last hotfix earlier today and have now fixed everything that we are aware of + we have a new feature to the game:
What changed
2 fixes1 addition1 change0 removals
- Fixes
- UI and audio
- Gameplay
fixedHello Reapers, We missed a few things with the last hotfix earlier today and have now fixed everything that we are aware of + we have a new feature to the game:
changedSave/Load systems have been overhauled & fixed for every aspect of the game Auto Saves the game after battles Auto Saves the game at 9am everyday 2a. When loading the game at 9am, the location vendor will now properly show up Auto Saves the game when you die and properly returns you to the chamber if you load the game after death (unless you start a new run, then it saves in the gameplay scene automatically) Map & Soulwords button no longer disappear on loading and properly get activated while loading in the chamber and you start a new run
fixedThe previous Hotfix stated that we fixed the issue where enemies are attacking the player at different values (I thought this was fixed but it was not) and I made sure this was actually fixed properly and now the enemies should attack you and use blocks accurately.
addedNEW FEATURE - KILL THE VENDOR! - Yup... you read that right... there is a new button on the vendor UI where you can now kill the vendor permanently in that specific location to steal every card that is presented to you. If you kill a vendor in a specific location, they will not spawn again later if you visit that location at 9am. Some vendors will respawn later (like Zeb) since he is a fallback vendor in case a specific location doesnt have a specific vendor yet (which I'm still working on.
Grimslair changes
fixedHello Reapers, We missed a few things with the last hotfix earlier today and have now fixed everything that we are aware of + we have a new feature to the game:
changedSave/Load systems have been overhauled & fixed for every aspect of the game Auto Saves the game after battles Auto Saves the game at 9am everyday 2a. When loading the game at 9am, the location vendor will now properly show up Auto Saves the game when you die and properly returns you to the chamber if you load the game after death (unless you start a new run, then it saves in the gameplay scene automatically) Map & Soulwords button no longer disappear on loading and properly get activated while loading in the chamber and you start a new run
fixedThe previous Hotfix stated that we fixed the issue where enemies are attacking the player at different values (I thought this was fixed but it was not) and I made sure this was actually fixed properly and now the enemies should attack you and use blocks accurately.
addedNEW FEATURE - KILL THE VENDOR! - Yup... you read that right... there is a new button on the vendor UI where you can now kill the vendor permanently in that specific location to steal every card that is presented to you. If you kill a vendor in a specific location, they will not spawn again later if you visit that location at 9am. Some vendors will respawn later (like Zeb) since he is a fallback vendor in case a specific location doesnt have a specific vendor yet (which I'm still working on.
Save/Load systems have been overhauled & fixed for every aspect of the game
Auto Saves the game after battles
Auto Saves the game at 9am everyday
2a. When loading the game at 9am, the location vendor will now properly show up
Auto Saves the game when you die and properly returns you to the chamber if you load the game after death (unless you start a new run, then it saves in the gameplay scene automatically)
Map & Soulwords button no longer disappear on loading and properly get activated while loading in the chamber and you start a new run
The previous Hotfix stated that we fixed the issue where enemies are attacking the player at different values (I thought this was fixed but it was not) and I made sure this was actually fixed properly and now the enemies should attack you and use blocks accurately.
NEW FEATURE - KILL THE VENDOR! - Yup... you read that right... there is a new button on the vendor UI where you can now kill the vendor permanently in that specific location to steal every card that is presented to you. If you kill a vendor in a specific location, they will not spawn again later if you visit that location at 9am. Some vendors will respawn later (like Zeb) since he is a fallback vendor in case a specific location doesnt have a specific vendor yet (which I'm still working on.
Please let me know if you run into any other issues! Thank you!