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Steam News7 May 20261mo ago

Grimslair v1.3a - HOTFIX

Hello Reapers, Here are some quick updates from the 1.3 patch - Hotfix 1.3a: Added a new tutorial explaining that you can click once to SNAP to a target OR Click/Drag to the target location Location Vendors now Automati

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Full Grimslair update

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Repeated intro

Hello Reapers, Here are some quick updates from the 1.3 patch - Hotfix 1.3a:

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
fixedHello Reapers, Here are some quick updates from the 1.3 patch - Hotfix 1.3a:
addedAdded a new tutorial explaining that you can click once to SNAP to a target OR Click/Drag to the target location
changedLocation Vendors now Automatically pop up the UI at 9am instead of a card that comes out that you have to click on. This makes it more consistant and is less likely to bug out. Most (if not, all) players, click on this card, so the physical card seemed redundant anyway.
addedPlayers were travelling to new locations too soon so I added locks on the first areas so that they level up their cards appropriately in the Graveyard before trekking out to more dangerous locations
changedPerformance and FPS fixes

Grimslair changes

fixedHello Reapers, Here are some quick updates from the 1.3 patch - Hotfix 1.3a:
addedAdded a new tutorial explaining that you can click once to SNAP to a target OR Click/Drag to the target location
changedLocation Vendors now Automatically pop up the UI at 9am instead of a card that comes out that you have to click on. This makes it more consistant and is less likely to bug out. Most (if not, all) players, click on this card, so the physical card seemed redundant anyway.
addedPlayers were travelling to new locations too soon so I added locks on the first areas so that they level up their cards appropriately in the Graveyard before trekking out to more dangerous locations
changedPerformance and FPS fixes
  • Added a new tutorial explaining that you can click once to SNAP to a target OR Click/Drag to the target location

  • Location Vendors now Automatically pop up the UI at 9am instead of a card that comes out that you have to click on. This makes it more consistant and is less likely to bug out. Most (if not, all) players, click on this card, so the physical card seemed redundant anyway.

  • Players were travelling to new locations too soon so I added locks on the first areas so that they level up their cards appropriately in the Graveyard before trekking out to more dangerous locations

  • Performance and FPS fixes

Please let me know if you run into any bugs with the latest major patch via Community Thank you!

Source

Steam News / 7 May 2026

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