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Steam News4 April 20206y ago

Heroes Update

HEROES! UPDATE! Major Update to the Game We've brought more exciting features to the game with more on the way. We got a bit delayed due to Covid-19 but we're still striving to make a better and better game.

In this update2

Full notes

Full Grimalkin: Solar Defense Force update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • UI and audio
addedHEROES! UPDATE!In this Update we add Hero Abilities each hero has their own Pros and Cons when used on the battle field. When a Hero is deployed you can activate their Ability to great effect on the field against the Swarm of technological terrors that await you.
addedUpdatesMotivation Siege Engine Enemy Ship has been Added to Help you Move along during the game session ;)
changedUpdatesBalanced Economy a bit more to give players more of a income boost.
changedUpdatesMr Kills Has the ability to Unleash a powerful Rail Shot that doesn't slow down and deals massive damage in a straight path
addedUpdatesCheeter active dodge Ability enabled him to just avoid damage all together when under threat.
fixedFixesFixed Issue with enemy unit not dying or being selectable properly.

Grimalkin: Solar Defense Force changes

addedIn this Update we add Hero Abilities each hero has their own Pros and Cons when used on the battle field. When a Hero is deployed you can activate their Ability to great effect on the field against the Swarm of technological terrors that await you.
addedMotivation Siege Engine Enemy Ship has been Added to Help you Move along during the game session ;)
changedBalanced Economy a bit more to give players more of a income boost.
changedMr Kills Has the ability to Unleash a powerful Rail Shot that doesn't slow down and deals massive damage in a straight path
addedCheeter active dodge Ability enabled him to just avoid damage all together when under threat.

HEROES! UPDATE!

Major Update to the Game We've brought more exciting features to the game with more on the way. We got a bit delayed due to Covid-19 but we're still striving to make a better and better game. We apologize for any delays.

In this Update we add Hero Abilities each hero has their own Pros and Cons when used on the battle field. When a Hero is deployed you can activate their Ability to great effect on the field against the Swarm of technological terrors that await you.

Updates

  1. Motivation Siege Engine Enemy Ship has been Added to Help you Move along during the game session ;)

  2. Siege Engine is a unit of unstoppable might and be aware of it's ability to instantly destroy stations on contact. You must keep your bases safe and keep your forces Mobile to survive the Oncoming Onslaught.

  3. Hero Abilities for all Available Heroes.

  4. Upgradable Stations.

  5. Balanced Economy a bit more to give players more of a income boost.

  6. Custom Ship Models for Each Hero.

  7. Redesign of Fleet config Screen should be a tad more user friendly.

  8. To Use characters Active Abilities you must first Deploy them to the Field once they're Deployed on their Character Portrait you can active their ability whenever it's Available.

  9. Mr Kills Has the ability to Unleash a powerful Rail Shot that doesn't slow down and deals massive damage in a straight path

  10. Gunzy fires a Barrage of deadly firepower onto the enemies when he unleashes his full ships power.

  11. Mr Wuss Wuss Sucks up all the nommy resources around him to give you the edge in battle and build more ships before all is lost.

  12. Cheeter active dodge Ability enabled him to just avoid damage all together when under threat.

  13. Scout Deploys a Epic Shield to protect your Fellow Grimalkins In Battle.

  14. Nerdy well she helps with Research Speed Bonuses to help you figure out how to best defeat the Oncoming Horrors that Await you.

Fixes

  1. Fixed Issue with enemy unit not dying or being selectable properly.

  2. Fixed Issue where Units would wander off to fight a enemy at the edge of the map.

  3. Fixed Issue with unselectable Units/Buildings.

  4. Fixed Issue with enemy ships not targeting units properly.

  5. Resolved More Audio Issues in the game.

We're Proud of the work we accomplished and we look forward to more updates as we push Forward. Next Update is going to be Focused on UI Overhaul and more Game Tweaking to get the Formula Right. We want an exciting game and we hope to bring that to everyone here. Stay Tuned and Join our Discord for More Updates!!!!

Source

Steam News / 4 April 2020

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