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Steam News4 July 20206y ago

Another update

New Things -Added new cooldown bar for Generals ability. -Added new fleet config UI. -Changed all the main game UI. -Added basic Tutorial Guide on main menu. -Added debris for destroyed corvettes.

Full notes

Full Grimalkin: Solar Defense Force update

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What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Balance
addedNew Things -Added new cooldown bar for Generals ability. -Added new fleet config UI. -Changed all the main game UI. -Added basic Tutorial Guide on main menu. -Added debris for destroyed corvettes. -Added debris for destroyed destroyers. -Added debris for destroyed siege engine. -Added in steamworks in preparation for steam integration. -Username now listed at the top of the main menu. -Added new Mr Killz ability. -Changed option menu to reflect new UI. -Main Menu buttons have been redesigned.
fixedFixes -Fixed ship cost being reduced to 0 on the shipyard. -Fixed Cheeters ability not cooling down properly. -Fixed Health not showing up in some cases when hovering over an object. -Fixed some sound issues with the shield bubble. -Fixed a bug with crew not gaining properly. -Fixed a bug with the crew training building allowing you to put units inside it. -Fixed a bug with research not gaining properly. -Fixed Crew Training Facility not subtracting ore. -Fixed Crew Training Facility not subtracting hydrogen. -Fixed Siege Engine not spawning properly. -Fixed a bug with wave counter not properly counting the correct wave. -Fixed resource cost of ships not increasing with higher tier ships. -Fixed some movement issues caused by faulty raycasting. -Fixed missing event camera for minimap.
changedTweaks -Changed the particle effect for Siege Engine a bit. -Siege Engine can now destroy resources as well as buildings. -Siege Engine spawns a wave of reinforcements after being brought down to a certain amount of health. -Minimum game time has been switched to 30 minutes and the max is now 60 minutes. -Nerfed Gunzy a tad. -Siege Engine will now attack before reaching your portal once in range. -Changed Gatherers to Miners in the research panel. -Changed Def. Platform to Def. Station in research panel. -Changed Support to H.I.S.S. in the research panel. -Changed Laboratory to Research in the research panel. -Changed Crew Training Facility hydrogen cost to 30 from 20. -Increased Crew Training Facility ore cost from 10 to 20. -Increased Crew Training Facility health from 500 to 2000. -Added a backdrop to the wave counter. -Deleted some unneeded duplicate objects.
-Increased Crew Training Facility ore cost1020-Increased Crew Training Facility ore cost increased, buff-Increased Crew Training Facility health5002000-Increased Crew Training Facility health increased, buff-Changed Crew Training Facility hydrogen cost2030-Changed Crew Training Facility hydrogen cost increased, buff

Grimalkin: Solar Defense Force changes

addedNew Things -Added new cooldown bar for Generals ability. -Added new fleet config UI. -Changed all the main game UI. -Added basic Tutorial Guide on main menu. -Added debris for destroyed corvettes. -Added debris for destroyed destroyers. -Added debris for destroyed siege engine. -Added in steamworks in preparation for steam integration. -Username now listed at the top of the main menu. -Added new Mr Killz ability. -Changed option menu to reflect new UI. -Main Menu buttons have been redesigned.
fixedFixes -Fixed ship cost being reduced to 0 on the shipyard. -Fixed Cheeters ability not cooling down properly. -Fixed Health not showing up in some cases when hovering over an object. -Fixed some sound issues with the shield bubble. -Fixed a bug with crew not gaining properly. -Fixed a bug with the crew training building allowing you to put units inside it. -Fixed a bug with research not gaining properly. -Fixed Crew Training Facility not subtracting ore. -Fixed Crew Training Facility not subtracting hydrogen. -Fixed Siege Engine not spawning properly. -Fixed a bug with wave counter not properly counting the correct wave. -Fixed resource cost of ships not increasing with higher tier ships. -Fixed some movement issues caused by faulty raycasting. -Fixed missing event camera for minimap.
changedTweaks -Changed the particle effect for Siege Engine a bit. -Siege Engine can now destroy resources as well as buildings. -Siege Engine spawns a wave of reinforcements after being brought down to a certain amount of health. -Minimum game time has been switched to 30 minutes and the max is now 60 minutes. -Nerfed Gunzy a tad. -Siege Engine will now attack before reaching your portal once in range. -Changed Gatherers to Miners in the research panel. -Changed Def. Platform to Def. Station in research panel. -Changed Support to H.I.S.S. in the research panel. -Changed Laboratory to Research in the research panel. -Changed Crew Training Facility hydrogen cost to 30 from 20. -Increased Crew Training Facility ore cost from 10 to 20. -Increased Crew Training Facility health from 500 to 2000. -Added a backdrop to the wave counter. -Deleted some unneeded duplicate objects.

New Things -Added new cooldown bar for Generals ability. -Added new fleet config UI. -Changed all the main game UI. -Added basic Tutorial Guide on main menu. -Added debris for destroyed corvettes. -Added debris for destroyed destroyers. -Added debris for destroyed siege engine. -Added in steamworks in preparation for steam integration. -Username now listed at the top of the main menu. -Added new Mr Killz ability. -Changed option menu to reflect new UI. -Main Menu buttons have been redesigned.

Fixes -Fixed ship cost being reduced to 0 on the shipyard. -Fixed Cheeters ability not cooling down properly. -Fixed Health not showing up in some cases when hovering over an object. -Fixed some sound issues with the shield bubble. -Fixed a bug with crew not gaining properly. -Fixed a bug with the crew training building allowing you to put units inside it. -Fixed a bug with research not gaining properly. -Fixed Crew Training Facility not subtracting ore. -Fixed Crew Training Facility not subtracting hydrogen. -Fixed Siege Engine not spawning properly. -Fixed a bug with wave counter not properly counting the correct wave. -Fixed resource cost of ships not increasing with higher tier ships. -Fixed some movement issues caused by faulty raycasting. -Fixed missing event camera for minimap.

Tweaks -Changed the particle effect for Siege Engine a bit. -Siege Engine can now destroy resources as well as buildings. -Siege Engine spawns a wave of reinforcements after being brought down to a certain amount of health. -Minimum game time has been switched to 30 minutes and the max is now 60 minutes. -Nerfed Gunzy a tad. -Siege Engine will now attack before reaching your portal once in range. -Changed Gatherers to Miners in the research panel. -Changed Def. Platform to Def. Station in research panel. -Changed Support to H.I.S.S. in the research panel. -Changed Laboratory to Research in the research panel. -Changed Crew Training Facility hydrogen cost to 30 from 20. -Increased Crew Training Facility ore cost from 10 to 20. -Increased Crew Training Facility health from 500 to 2000. -Added a backdrop to the wave counter. -Deleted some unneeded duplicate objects.

Source

Steam News / 4 July 2020

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