In this update4
Full notes
Full Green Again update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings Sproutling Fans!
What changed
- Maps
- Gameplay
- UI and audio
- Performance
Green Again changes
Spring is here and so is our first big demo update in 2025 – new map, new challenges and new upgrades! Let’s check out all the new content in Green Again!
The Forge Zone
Introducing the Forge Zone, a brand-new biome with new tiles, new obstacles and new buildings. This will be the biggest challenge so far for our dear Sproutlings… Do they have what it takes to bring nature back to these lands plagued by malfunctioning robots?
New Threats
Bot factories and foundries can be found across the new Forge Zone, imposing new challenges to your settlements. New drones emerge from bot factories to roam the map and harass the Sproutlings; foundries ignite wildfires that spread across the map, laying waste to your buildings and crops.
New Buildings and Tech
To combat the new threats, the Sproutlings now has updated buildings and technology. Sprinkler towers can be used for both watering the crops and suppressing fires. New upgrades are also available to defeat the drones and boost production.
And of course, the Forge Zone isn't the only thing being added to Green Again. We've also introduced various additions to other parts of the game. You can find the full patch notes below for all the details of the update!
Join us on Discord, YouTube, Twitter and TikTok to get the latest news on Green Again, and share with us any feedback you have on our game!
Changelog:
New Forge zone – the most challenging area featuring new buildings and new tile set
New Fire system – Forge Zone foundries set surrounding tiles on fire; buildings are now flammable; Sproutlings take on the role of firefighters to protect their land
Bot factories spawning new drones with more dynamic drone behavior (they actively harass the colony when aggressive, patrolling between factories)
Sprinkler towers which can be used for both fire protection and watering fields
New objectives and challenges in the junkyard zone
Light tower EMP upgrade makes the light towers much more effective against both jellyfish and shielded drones
Darklight converters upgrade allowing power production at night
New SFX (both in-game and UI)
UI features: "Don't show again" checkbox for tutorial messages, Tooltip delay configuration slider
Misc UI improvements, Bugfixes and optimization
Source
Changelog.gg summarizes and formats this update. How we read updates.
