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Steam News22 May 20263mo ago

Friday Takeaway #2

Friday Takeaway #2 Feasgar math! Welcome back to Friday Takeaway, the semi-regular development blog for Grease Trap ’99. This week I’d like to introduce a key character I’ve been working on: your boss.

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Friday Takeaway #2

Feasgar math!

Welcome back to Friday Takeaway, the semi-regular development blog for Grease Trap ’99.

This week I’d like to introduce a key character I’ve been working on: your boss.

He’s a proper geezer who loves nothing more than a chicken tikka, a pint down the local, and a week in Benidorm with the Mrs. Unfortunately for you, he’s also the game’s secondary antagonist, which means he’ll spend a good chunk of the game critiquing, berating, and generally making your shift worse.

Here are a few screenshots of his model in progress, along with how he looks once he’s inside the engine with the lighting, post-processing, and effects applied. It’s always fun seeing a character go from a clean Blender viewport into the grimy, crunchy world of Grease Trap ’99.

I also have a very exciting festival announcement to make, but I’m not allowed to talk about it until next week, so you lovely people will just have to wait.

Tapadh leibh for following along. More soon.

— James

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Steam News / 22 May 2026

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