Update history
Latest Graviteam Tactics: Mius-Front updates
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- Graviteam Tactics: Mius-Front
New update - December 28, 2017
Removed the camera hopping to the line/spotter when selecting. State of the modifiers panel is remembered after giving an order. Various objects (firewood, boats, benches, etc.) are removed when clearing fire sectors an…
Announcement3 changesFixGameplay - Graviteam Tactics: Mius-Front
New update - December 24, 2017
Added AI level setting in tactical battles. Modified the main game battlefield (Stepanovka), added minefields, changed fortifications. Added two operations using the battlegroups mode. Replaced some models of German sma…
Announcement5 changesGameplay - Graviteam Tactics: Mius-Front
New update - December 24, 2017
Added AI level setting in tactical battles. Modified the main game battlefield (Stepanovka), added minefields, changed fortifications. Added two operations using the battlegroups mode. Replaced some models of German sma…
Announcement5 changesGameplay - Graviteam Tactics: Mius-Front
New expansion Final Offensive is out
The most large-scale expansion for Mius-Front utilizing various types of vehicles, including flame tanks, on a wide area. Assault of defensive lines, use of mobile pillboxes, Lend-Lease vehicles, massive use of aviation…
Store1 change - Graviteam Tactics: Mius-Front
New expansion Final Offensive is out
The most large-scale expansion for Mius-Front utilizing various types of vehicles, including flame tanks, on a wide area. Assault of defensive lines, use of mobile pillboxes, Lend-Lease vehicles, massive use of aviation…
Store1 change - Graviteam Tactics: Mius-Front
New update - December 15, 2017
Changed the algorithm of determining a unit which destroyed a vehicle or heavy weapon (in statistics). Added German armored turret (MG Panzernest) to the encyclopedia, to QB editor organizational structure. Added B-4 ho…
Announcement11 changesFixGameplay - Graviteam Tactics: Mius-Front
New update - October 30, 2017
Fixed a bug in the tank battle training mission, the script in the statistics mode did not work when commander tank was destroyed. Find unit command in the statistics mode always jumps to vehicle (even if it is destroye…
Announcement4 changesFixGameplay - Graviteam Tactics: Mius-Front
New update - October 30, 2017
Fixed a bug in the tank battle training mission, the script in the statistics mode did not work when commander tank was destroyed. Find unit command in the statistics mode always jumps to vehicle (even if it is destroye…
Announcement4 changesFixGameplay - Graviteam Tactics: Mius-Front
New update - September 10, 2017
Changed the algorithm of track and chassis damage modeling. Added map markers depending on the side. Changed the algorithm of soldiers placement in buildings, soldiers with heavy weapons take places first. Changed the a…
Announcement4 changesBalanceMaps - Graviteam Tactics: Mius-Front
New update - August 27, 2017
Changed the algorithm of the vehicle damage system Enhanced the damage effects Changed the initial state of hit vectors in the statistics to “show penetrations” Added 2 operations (with added battlegroup mode) to DLC “D…
Announcement4 changesBalanceGameplay - Graviteam Tactics: Mius-Front
New update - August 27, 2017
Changed the algorithm of the vehicle damage system Enhanced the damage effects Changed the initial state of hit vectors in the statistics to “show penetrations” Added 2 operations (with added battlegroup mode) to DLC “D…
Announcement4 changesBalanceGameplay - Graviteam Tactics: Mius-Front
New update - August 11, 2017
Changed the algorithm of fire mixture effect on vehicles Fixed a bug with trees left when digging trenches in a forest Fixed a bug with distortion of tracers Increased the area of sectors which are cleared when digging…
Announcement5 changesFixGameplay - Graviteam Tactics: Mius-Front
New update - August 11, 2017
Changed the algorithm of fire mixture effect on vehicles Fixed a bug with trees left when digging trenches in a forest Fixed a bug with distortion of tracers Increased the area of sectors which are cleared when digging…
Announcement5 changesFixGameplay - Graviteam Tactics: Mius-Front
New update - August 9, 2017
Unhistorical units are not shown in the reserves list when the setting is enabled Changed the algorithm of blast effect on armored vehicles
Announcement2 changesGameplay - Graviteam Tactics: Mius-Front
New update - July 19, 2017
Fixed a bug with particle sorting for special effects. Added user manuals to the docs\support folder. Fixed a bug with frequent bailing out of tanks when a track is broken.
Announcement3 changesFixGameplay - Graviteam Tactics: Mius-Front
New update - July 2, 2017
Fixed a bug with inability to give orders to units on 2D map at maximum zoom Fixed a bug with incorrect shadowing of map edges Infantry can use passages in wire fences made by vehicles or explosions Fixed a sound bug wh…
Announcement6 changesFixMaps

