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Steam News2 July 20179y ago

New update - July 2, 2017

Fixed a bug with inability to give orders to units on 2D map at maximum zoom Fixed a bug with incorrect shadowing of map edges Infantry can use passages in wire fences made by vehicles or explosions Fixed a sound bug wh

Full notes

Full Graviteam Tactics: Mius-Front update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Fixes
fixedFixed a bug with inability to give orders to units on 2D map at maximum zoom
fixedFixed a bug with incorrect shadowing of map edges
fixedFixed a sound bug when starting a quick battle
changedChanged the algorithm of covert movement for vehicles and infantry
changedIncreased the time delay for infantry breaching wire fences
fixedFixed a bug with leftover smoke trail of a downed aircraft

Graviteam Tactics: Mius-Front changes

fixedFixed a bug with inability to give orders to units on 2D map at maximum zoom
fixedFixed a bug with incorrect shadowing of map edges
fixedFixed a sound bug when starting a quick battle
changedChanged the algorithm of covert movement for vehicles and infantry
changedIncreased the time delay for infantry breaching wire fences
  1. Fixed a bug with inability to give orders to units on 2D map at maximum zoom

  2. Fixed a bug with incorrect shadowing of map edges

  3. Infantry can use passages in wire fences made by vehicles or explosions

  4. Fixed a sound bug when starting a quick battle

  5. Changed the algorithm of covert movement for vehicles and infantry

  6. Increased the time delay for infantry breaching wire fences

  7. Fixed a bug with leftover smoke trail of a downed aircraft

Source

Steam News / 2 July 2017

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