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Steam News9 September 20178y ago

New update - September 10, 2017

Changed the algorithm of track and chassis damage modeling. Added map markers depending on the side. Changed the algorithm of soldiers placement in buildings, soldiers with heavy weapons take places first.

Full notes

Full Graviteam Tactics: Mius-Front update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Maps
  • Gameplay
changedChanged the algorithm of track and chassis damage modeling.
addedAdded map markers depending on the side.
changedChanged the algorithm of soldiers placement in buildings, soldiers with heavy weapons take places first.
changedChanged the algorithm of high-explosive wave and reinforced concrete structures interaction.

Graviteam Tactics: Mius-Front changes

changedChanged the algorithm of track and chassis damage modeling.
addedAdded map markers depending on the side.
changedChanged the algorithm of soldiers placement in buildings, soldiers with heavy weapons take places first.
changedChanged the algorithm of high-explosive wave and reinforced concrete structures interaction.
  1. Changed the algorithm of track and chassis damage modeling.

  2. Added map markers depending on the side.

  3. Changed the algorithm of soldiers placement in buildings, soldiers with heavy weapons take places first.

  4. Changed the algorithm of high-explosive wave and reinforced concrete structures interaction.

Source

Steam News / 9 September 2017

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