In this update2
Full notes
Full Gravepact update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Balance
- Fixes
Gravepact changes
Sorry for the delay, it took longer than anticipated to include controller support. This is also the last content patch for the demo. Other than bug fixes and minor changes my work going forward will be focused on the upcoming early access version. You can read more detailed early access plans on the Steam discussion board.
Additions
Controller support has been added. Let me know in the discussion page if you find a menu item or something that doesn't work. Along with controller support you can now also use WASD/Space bar to move/select various options. If you don't care and just want to use a mouse you can also turn the blue controller highlight off via the in-game options menu.
Two new common items have been added:
Bloody Clover
Increases your luck. In the demo that basically means more drops (gems, health potions, class unique drops like Gravekeeper's coins).
Twin Sickle
Provides a Multistrike chance. Multistrike grants a chance for melee weapons to launch another attack in a random direction.
Also added some missing sound effects, and 2 extra rerolls.
Changes
*Enchant frames in Forge now have a purple border to make them more easily distinguishable from attacks *Dyrnwyn animation updated *Damage number display is now rounded to reduce clutter. *Potions now only get picked up if you are missing health and start disappearing after 30 seconds. *Dead Pool cast sound changed *some pickup sounds changed *reduced the chance of getting basic stat upgrades during level-ups. previously all 5 stats were added to the pool, now only 3 of them (at random) are added. This should make it less likely for them to show up during level-ups until you've exhausted regular passive/attack upgrades. *Questionable Heritage trait has been reworked, and missing description has been added. You now lose 1 Attack/Def/Agility per level until level 20, when you get +40 to all 3, resulting in a net +20 to all three if you are patient.
Bug Fixes
*Knife of Hearts no longer has infinite range *Issue with Dyrnwyn Firebrand not working fixed *Fixed issue with player being unable to get new attacks if passive items slots are all filled *Fixed issue with forge crashing if you try to craft without selecting an option to craft
Source
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