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Steam News9 December 20241y ago

Demo Update Dec 9 2024

Sorry for the delay, it took longer than anticipated to include controller support. This is also the last content patch for the demo.

In this update2

Full notes

Full Gravepact update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions4 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
changedSorry for the delay, it took longer than anticipated to include controller support. This is also the last content patch for the demo. Other than bug fixes and minor changes my work going forward will be focused on the upcoming early access version. You can read more detailed early access plans on the Steam discussion board.
addedAdditionsController support has been added. Let me know in the discussion page if you find a menu item or something that doesn't work. Along with controller support you can now also use WASD/Space bar to move/select various options. If you don't care and just want to use a mouse you can also turn the blue controller highlight off via the in-game options menu.
addedAdditionsTwo new common items have been added:
changedBloody CloverIncreases your luck. In the demo that basically means more drops (gems, health potions, class unique drops like Gravekeeper's coins).
changedTwin SickleProvides a Multistrike chance. Multistrike grants a chance for melee weapons to launch another attack in a random direction.
addedTwin SickleAlso added some missing sound effects, and 2 extra rerolls.

Gravepact changes

changedSorry for the delay, it took longer than anticipated to include controller support. This is also the last content patch for the demo. Other than bug fixes and minor changes my work going forward will be focused on the upcoming early access version. You can read more detailed early access plans on the Steam discussion board.
addedController support has been added. Let me know in the discussion page if you find a menu item or something that doesn't work. Along with controller support you can now also use WASD/Space bar to move/select various options. If you don't care and just want to use a mouse you can also turn the blue controller highlight off via the in-game options menu.
addedTwo new common items have been added:
changedIncreases your luck. In the demo that basically means more drops (gems, health potions, class unique drops like Gravekeeper's coins).
changedProvides a Multistrike chance. Multistrike grants a chance for melee weapons to launch another attack in a random direction.

Sorry for the delay, it took longer than anticipated to include controller support. This is also the last content patch for the demo. Other than bug fixes and minor changes my work going forward will be focused on the upcoming early access version. You can read more detailed early access plans on the Steam discussion board.

Additions

Controller support has been added. Let me know in the discussion page if you find a menu item or something that doesn't work. Along with controller support you can now also use WASD/Space bar to move/select various options. If you don't care and just want to use a mouse you can also turn the blue controller highlight off via the in-game options menu.

Two new common items have been added:

Bloody Clover

Increases your luck. In the demo that basically means more drops (gems, health potions, class unique drops like Gravekeeper's coins).

Twin Sickle

Provides a Multistrike chance. Multistrike grants a chance for melee weapons to launch another attack in a random direction.

Also added some missing sound effects, and 2 extra rerolls.

Changes

*Enchant frames in Forge now have a purple border to make them more easily distinguishable from attacks *Dyrnwyn animation updated *Damage number display is now rounded to reduce clutter. *Potions now only get picked up if you are missing health and start disappearing after 30 seconds. *Dead Pool cast sound changed *some pickup sounds changed *reduced the chance of getting basic stat upgrades during level-ups. previously all 5 stats were added to the pool, now only 3 of them (at random) are added. This should make it less likely for them to show up during level-ups until you've exhausted regular passive/attack upgrades. *Questionable Heritage trait has been reworked, and missing description has been added. You now lose 1 Attack/Def/Agility per level until level 20, when you get +40 to all 3, resulting in a net +20 to all three if you are patient.

Bug Fixes

*Knife of Hearts no longer has infinite range *Issue with Dyrnwyn Firebrand not working fixed *Fixed issue with player being unable to get new attacks if passive items slots are all filled *Fixed issue with forge crashing if you try to craft without selecting an option to craft

Source

Steam News / 9 December 2024

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