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Steam News1 May 20262mo ago

Pawtch 3

This patch is all about improving stability, giving more feedback to players, and making the game look better. There might be another small patch later this morning. for some minor issues.

Full notes

Full GraveDiggers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition5 changes0 removals
  • Performance
  • Gameplay
  • Fixes
changedThis patch is all about improving stability, giving more feedback to players, and making the game look better. There might be another small patch later this morning. for some minor issues. In parallel, we are reworking the player controller and working on the faction system. Expect a first pawtch on Monday and a first feature update on Wednesday. Improvements :
addedAdd the progress percentage of the burial
changedReworked the feedback of the coffin getting filled with a body
changedThe running animation has been reworked a notch
changedImprovements on the camera during the customization
changedThe text prompting to put the body in the coffin is reworked

GraveDiggers changes

changedThis patch is all about improving stability, giving more feedback to players, and making the game look better. There might be another small patch later this morning. for some minor issues. In parallel, we are reworking the player controller and working on the faction system. Expect a first pawtch on Monday and a first feature update on Wednesday. Improvements :
addedAdd the progress percentage of the burial
changedReworked the feedback of the coffin getting filled with a body
changedThe running animation has been reworked a notch
changedImprovements on the camera during the customization

This patch is all about improving stability, giving more feedback to players, and making the game look better. There might be another small patch later this morning. for some minor issues. In parallel, we are reworking the player controller and working on the faction system. Expect a first pawtch on Monday and a first feature update on Wednesday. Improvements :

  • Better lighting during customization

  • Add the progress percentage of the burial

  • Reworked the feedback of the coffin getting filled with a body

  • Better postprocess for the lobby

  • Lobby discovery is now auto-refreshing

  • Player Locomotion Colliders are a bit bigger (to avoid clipping when running)

  • The running animation has been reworked a notch

  • Improvements on the camera during the customization

  • Cleaner street lights

  • The text prompting to put the body in the coffin is reworked

Fixies :

  • Fixed a bug where the coffin was falling through the ground during burial

  • You get the right player name in the session info panel of the ESCAPE menu

  • The kill sphere is now visible once again

Feature

  • Player RagDoll V1 but this is not satisfying yet. You can test it with the cars and the magic sphere.

  • Street lights now go off during the day

  • Lanterns get turned off when leaving hands

  • The coffin now disappears when the burial fails

  • The coffin is now deleted when the day restarts.

Source

Steam News / 1 May 2026

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