In this update4
Full notes
Full GraveDiggers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
- Server
GraveDiggers changes
Pawtch 7 — 15/05/2026
Main Branch — v0.1.1.7
The demo is now around 75% patched and fixed. This is probably the best time yet to give Gravediggers a try. From now on, patch frequency will slow down a bit as we shift focus toward adding new gameplay features and content. Big announcement coming Monday.
Features
Dig system updated: you now need to dig dirt before placing dirt
New debug commands to teleport the player
More notes added to discover in-game
Reworks
Player controller strafe rework
Player animation rework
Outline system rework: better visuals and better performance
Improvements
Smoother camera movement
Debug console is now bound to F9
Removed the fifth interaction slot
Player movement and camera are now locked while navigating the escape menu
Bug Fixes
Fixed a memory leak in the player stats UI
Fixed an issue when your current item was stolen while throwing it
Fixed a memory leak related to map generation during disconnection
Fixed an issue where other players’ names would sometimes not appear
Fixed a rare issue when a player grabbed an item exactly as another player joined
Fixed an issue causing all coffins to despawn at the end of the day
Fixed a bug in the dialogue system
Source
Changelog.gg summarizes and formats this update. How we read updates.
