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Steam News28 April 20262mo ago

**Pawtch 2** - 28/04/2026 - Main Branch

Fixes: Performances are 30% better now (yeah, we managed to push that a bit further than in the beta branch) Build is now only 1 GB (50% less than last patch) You can't get too close to the customization anymore You can

Full notes

Full GraveDiggers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions7 changes2 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
  • Maps
changedPerformances are 30% better now (yeah, we managed to push that a bit further than in the beta branch)
removedWe reordered the project, removing unused files (it took so much time, but man, it feels so great to dev GraveDiggers now)
changedCurses UI is now correctly updated
fixedFixed an issue where the loading was stuck at 10% on some configurations
changedImproved performances of main menu
fixedFixed a rare desync when bumping cars into each other

GraveDiggers changes

changedPerformances are 30% better now (yeah, we managed to push that a bit further than in the beta branch)
removedWe reordered the project, removing unused files (it took so much time, but man, it feels so great to dev GraveDiggers now)
changedCurses UI is now correctly updated
fixedFixed an issue where the loading was stuck at 10% on some configurations
changedImproved performances of main menu

Fixes:

  • Performances are 30% better now (yeah, we managed to push that a bit further than in the beta branch)

  • Build is now only 1 GB (50% less than last patch)

  • You can't get too close to the customization anymore

  • You can't get stuck anymore on the customization panel

  • We reordered the project, removing unused files (it took so much time, but man, it feels so great to dev GraveDiggers now)

  • Curses now don't bug out and correctly wear off from players

  • Curses UI is now correctly updated

  • When entering the car with an item in hand, the item is correctly hidden

  • Fixed an issue where the loading was stuck at 10% on some configurations

  • Improved performances of main menu

  • Fixed a rare desync when bumping cars into each other

  • Fixed an issue where the networking was crashing when joining a lobby

  • Fixed an issue where some functionalities would not initialize on launch

Features:

  • New skybox (it looks really way better)

  • Customizable Meow (15 of them, made thanks to our talent in voice acting!)

  • Added a way to report bugs directly from in-game

Known Issues:

  • There is an issue when exiting the car as a passenger (not totally fixed)

  • Performance can still be improved

  • The car can't transport a player in the trunk

  • The lighting is still not perfect

  • Kill sphere is no longer visible (side effect of the optimization)

  • The curse Slippery Hands makes items fall under the map

  • Coffin can fall through the ground when burying

  • There is a memory leak when a car is destroyed

Source

Steam News / 28 April 2026

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