Full notes
Full Grapple Force Rena update
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What changed
- Gameplay
- UI and audio
Got a nice little update coming in today! No major gameplay features this time - mostly bugfixes this time around. The two biggest changes this time are:
Boss Health Portraits: Every boss in the game now has a health bar portrait just as lively and animated as Rena's! Now your battles will truly feel like a clash of rivals!
Propella Fella rework: The flying 'Propella Fella' enemies often gave players trouble, having been one of the only enemies that is always attacking and deals contact damage. To bring their difficulty more in line with the rest of the enemies in the game, they now have a clear 'attacking' state during which they deal damage, and don't deal damage at all when they aren't attacking. A brief pause and a warning sound precedes an attack, so you'll have plenty of time to react! Their hitbox has also been made a bit smaller, so only contact with the body will damage Rena.
There's still more features to come - so keep your eyes peeled! If you find any bugs, please report them on our GitHub bug tracker!
Source
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