HomeGamesUpdatesPricingMethodology
Steam News7 March 20197y ago

Here comes Version 1.2.2!

Got a nice little update coming in today! No major gameplay features this time - mostly bugfixes this time around.

Full notes

Full Grapple Force Rena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
changedGot a nice little update coming in today! No major gameplay features this time - mostly bugfixes this time around. The two biggest changes this time are:
addedBoss Health Portraits: Every boss in the game now has a health bar portrait just as lively and animated as Rena's! Now your battles will truly feel like a clash of rivals!
addedPropella Fella rework: The flying 'Propella Fella' enemies often gave players trouble, having been one of the only enemies that is always attacking and deals contact damage. To bring their difficulty more in line with the rest of the enemies in the game, they now have a clear 'attacking' state during which they deal damage, and don't deal damage at all when they aren't attacking. A brief pause and a warning sound precedes an attack, so you'll have plenty of time to react! Their hitbox has also been made a bit smaller, so only contact with the body will damage Rena.

Got a nice little update coming in today! No major gameplay features this time - mostly bugfixes this time around. The two biggest changes this time are:

  • Boss Health Portraits: Every boss in the game now has a health bar portrait just as lively and animated as Rena's! Now your battles will truly feel like a clash of rivals!

  • Propella Fella rework: The flying 'Propella Fella' enemies often gave players trouble, having been one of the only enemies that is always attacking and deals contact damage. To bring their difficulty more in line with the rest of the enemies in the game, they now have a clear 'attacking' state during which they deal damage, and don't deal damage at all when they aren't attacking. A brief pause and a warning sound precedes an attack, so you'll have plenty of time to react! Their hitbox has also been made a bit smaller, so only contact with the body will damage Rena.

There's still more features to come - so keep your eyes peeled! If you find any bugs, please report them on our GitHub bug tracker!

Source

Steam News / 7 March 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.