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Steam News11 December 20187y ago

Version 1.0.7 coming tonight!

Lots of bugfixes and QoL changes in this one! Including: Auto-aim now also applies to thrown objects Difficulty balance adjustments to final boss Minor layout errors corrected "Regrab" bug - when you sometimes shoot out

Full notes

Full Grapple Force Rena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change1 removal
  • Balance
  • Fixes
  • Gameplay
changedDifficulty balance adjustments to final boss
fixedMinor layout errors corrected
fixed"Regrab" bug - when you sometimes shoot out a new grapple beam with an enemy pinned to it right after catching them - has been fixed
addedOffscreen enemies in 3-5 now have an indicator
removedControl scheme no longer resets to Keyboard & Mouse on layout change
fixedIssue making crystals in 2-5 sometimes difficult to grab and pull corrected

Grapple Force Rena changes

changedDifficulty balance adjustments to final boss
fixedMinor layout errors corrected
fixed"Regrab" bug - when you sometimes shoot out a new grapple beam with an enemy pinned to it right after catching them - has been fixed
addedOffscreen enemies in 3-5 now have an indicator
removedControl scheme no longer resets to Keyboard & Mouse on layout change

Lots of bugfixes and QoL changes in this one! Including:

  • Auto-aim now also applies to thrown objects

  • Difficulty balance adjustments to final boss

  • Minor layout errors corrected

  • "Regrab" bug - when you sometimes shoot out a new grapple beam with an enemy pinned to it right after catching them - has been fixed

  • Offscreen enemies in 3-5 now have an indicator

  • Easier to talk to NPCs on Keyboard Only or Gamepad controls

  • Control scheme no longer resets to Keyboard & Mouse on layout change

  • This also fixes the annoying issue where the cursor won't show up on the main menu right away if you click past the title screen

  • Issue making crystals in 2-5 sometimes difficult to grab and pull corrected

  • Animation bug for guards & wizards corrected

If you ever encounter any bugs or other issues, feel free to post them on the GalaxyTrail bugtracker on GitHub! Fun new post-game features are coming soon, too - keep your eyes open for v1.1!

Source

Steam News / 11 December 2018

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