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Steam News9 May 20263mo ago

Update 2.30.0: New Beam Weapons

This week's update slips in a handful of new parts including a new beam sword, beam rifle, mounted cannon and torso.

In this update3

Full notes

Full Granvir update

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What changed

5 fixes7 additions0 changes1 removal
  • Balance
  • Gameplay
  • Fixes
addedThis week's update slips in a handful of new parts including a new beam sword, beam rifle, mounted cannon and torso. The new rifle uses an extremely wide beam capable of catching multiple targets and washing over them to deal damage in a line. The new beam sword is only active while swinging and comes with a high heat cost but has an extremely long reach. The new mounted cannon rounds out the Galewind cannon line and has a new boosted firing mode that increases fire rate by 30% at the cost of heat build up. The torso simply fills a gap in tier 2 of a melee resistant torso with back slots.
addedIf you've made it this far, you can look forward to a weirder update next week. While there is still a lot of work to be done on campaign 4, I will be looking to release a preview version of the campaign featuring its core mechanics. The preview campaign will end before reaching the finale but will be a good opportunity to provide feedback and shape the development of the campaign's new systems.
addedMajor FeaturesAdded the ZZ01 Solar Flare, a tier 4 one handed beam sword with massive range but extreme heat usage.
addedMajor FeaturesAdded the JA01 Vagrant, a tier 4 beam rifle with dual wide penetrating beams.
addedMinor FeaturesAdded the BT04 Galewind, a tier 4 side mounted cannon with rapid continuous fire and the ability to boost its firerate at the cost of heat.
addedMinor FeaturesAdded the CS01 Jacket torso, a tier 2 torso with melee damage reduction and a double back port variant.

Granvir changes

addedThis week's update slips in a handful of new parts including a new beam sword, beam rifle, mounted cannon and torso. The new rifle uses an extremely wide beam capable of catching multiple targets and washing over them to deal damage in a line. The new beam sword is only active while swinging and comes with a high heat cost but has an extremely long reach. The new mounted cannon rounds out the Galewind cannon line and has a new boosted firing mode that increases fire rate by 30% at the cost of heat build up. The torso simply fills a gap in tier 2 of a melee resistant torso with back slots.
addedIf you've made it this far, you can look forward to a weirder update next week. While there is still a lot of work to be done on campaign 4, I will be looking to release a preview version of the campaign featuring its core mechanics. The preview campaign will end before reaching the finale but will be a good opportunity to provide feedback and shape the development of the campaign's new systems.
addedAdded the ZZ01 Solar Flare, a tier 4 one handed beam sword with massive range but extreme heat usage.
addedAdded the JA01 Vagrant, a tier 4 beam rifle with dual wide penetrating beams.
addedAdded the BT04 Galewind, a tier 4 side mounted cannon with rapid continuous fire and the ability to boost its firerate at the cost of heat.

This week's update slips in a handful of new parts including a new beam sword, beam rifle, mounted cannon and torso. The new rifle uses an extremely wide beam capable of catching multiple targets and washing over them to deal damage in a line. The new beam sword is only active while swinging and comes with a high heat cost but has an extremely long reach. The new mounted cannon rounds out the Galewind cannon line and has a new boosted firing mode that increases fire rate by 30% at the cost of heat build up. The torso simply fills a gap in tier 2 of a melee resistant torso with back slots.

If you've made it this far, you can look forward to a weirder update next week. While there is still a lot of work to be done on campaign 4, I will be looking to release a preview version of the campaign featuring its core mechanics. The preview campaign will end before reaching the finale but will be a good opportunity to provide feedback and shape the development of the campaign's new systems.

2.30.0

Major Features

  • Added the ZZ01 Solar Flare, a tier 4 one handed beam sword with massive range but extreme heat usage.

  • Added the JA01 Vagrant, a tier 4 beam rifle with dual wide penetrating beams.

Minor Features

  • Added the BT04 Galewind, a tier 4 side mounted cannon with rapid continuous fire and the ability to boost its firerate at the cost of heat.

  • Added the CS01 Jacket torso, a tier 2 torso with melee damage reduction and a double back port variant.

  • Added part enhancements for beam weapons. Enhancements boost damage, ammo efficiency and recharge rate.

  • Removed campaign save deletion when starting a campaign. Saves will only be deleted when winning, losing or creating another save.

Fixes

  • Fixed being able to damage yourself with the CM06 Sunburst.

  • Fixed the BB02 and BB03 Brawler torsos providing mounted cannon reload speed instead of melee damage reduction.

  • Fixed the XG01 Xax Upper Cut punch using the wrong animation and dealing no damage.

  • Fixed deploy lock keybinds not saving.

  • Fixed missions failing to load above 400 escalation.

Source

Steam News / 9 May 2026

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