Full notes
Full Grand MALL Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Fixes
fixed– Fixed a bug with furniture racks in the storage area. You need to re-select the furniture in them, save the game, and the rack will retain its purpose on subsequent re-entries. – Fixed a bug with quests for ordering materials, now everything works correctly. We optimized textures and materials a little, so the patch is heavier than usual.
Grand MALL Simulator changes
fixed– Fixed a bug with furniture racks in the storage area. You need to re-select the furniture in them, save the game, and the rack will retain its purpose on subsequent re-entries. – Fixed a bug with quests for ordering materials, now everything works correctly. We optimized textures and materials a little, so the patch is heavier than usual.
– Fixed a bug with furniture racks in the storage area. You need to re-select the furniture in them, save the game, and the rack will retain its purpose on subsequent re-entries. – Fixed a bug with quests for ordering materials, now everything works correctly. We optimized textures and materials a little, so the patch is heavier than usual.
Source
Changelog.gg summarizes and formats this update. How we read updates.
