In this update1
Full notes
Full Grail update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
- Store
- Events
Grail changes
I’m incredibly excited to celebrate the launch of the demo. In just 2 days, over 5,000 players have already tried the game! It even made it into the trending free games list! Seeing so many of you playing for hours, enjoying the experience, and adding the game to your wishlists honestly means a lot.
I’ve been reading all of your feedback. I might not be able to respond to everything individually, but please know that I’m paying close attention and taking it seriously. I’m already working on improvements, including ‘Quality of Life’ changes; for example, I know that not being able to view the enemy’s deck before battle is something many of you want addressed.
I’m genuinely thrilled that so many people are enjoying the game, and I’m very motivated to keep improving it and adding new content. This update already fixes a number of bugs and issues, and also introduces some new additions. I’ll continue updating the demo frequently leading up to release, and with your feedback, I’m confident we can shape this into something really great!!!
Thank you all so much for the love and support!!
Tijmen
v0.31.0 patch notes
new
added credits (it's placed in the settings menu)
new Ratagnan card 'Toxin'
new Ratagnan card 'Blue Stilton'
new Ratagnan trait 'Epicure'
QoL
added another battle speed setting
made the shuffling animation faster
sticker and trait shop event tooltips now tell you how much coins it will cost (only in English for now)
added hotkeys for setting battle speed (TAB to cycle and 1, 2 and 3 to hard set it)
added a setting to hide player usernames
changes/balancing
'Carrot bar' regen is now 2/3/4/5 (was 3/4/5/6)
nerfed 'Spice trader'
nerfed 'Duelist'
nerfed 'Glutton'
nerfed 'Blackstripe assassin'
'Tar spill' now does x1.75/x2/x2.25/2.5 burn (was x1.5/1.75/2/2.5)
'Flechettes' now deals damage/bleed 1 less time (1/2/3/4, was 2/3/4/5 times)
'Encore' now costs 5 energy (was 4)
Rerolling card shops cost now starts at 2 coins (was 3 and for some shops 5)
Rerolling in a trait shop can't give you the same options twice in a row anymore
fixes
fixed turns taking very long if you have no cards
fixed battle pause not being responsive enough
fixed UI buttons overlapping in the battle result screen
fixed the banner with the rank title not scaling properly
fixed 'Gnat' sound effect ignoring volume settings
fixed a rare bug where the day gets skipped to day 9 after a player battle
fixed some special characters not showing up in chinese, japanese and korean fonts
fixed Protected 'Cheese platter' showing the wrong shield amount
fixed Crimson 'Grindstone' not working as expected
fixed being able to add crit to a locked sticker card at the 'Farmer's Market' event
fixed forfeit button being present during battle replay
fixed nouns not being capitalized sometimes in German
fixed "skip" missing during the tutorial
fixed some weird scaling in the battle result screen
Source
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