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Steam News26 June 20268d ago

v0.37.1 (hotfix)

!!! There was a crash and a bug with energizing taking additional energy !!! This is fixed, so please update the game if you can! Full changelog v0.37.

In this update4

Full notes

Full Grail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes3 additions6 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
  • Events
  • Balance
changed!!! There was a crash and a bug with energizing taking additional energy !!!
fixedThis is fixed, so please update the game if you can!
addedQoLAdded a "don't show this again" option for the feedback prompt
fixedFixesFixed battle skip button missing from PvE fights during other events
fixedFixesFixed skip and pause button hitboxes overlapping
fixedFixesFixed 'Indomitable' not triggering shield effects

Grail changes

changed!!! There was a crash and a bug with energizing taking additional energy !!!
fixedThis is fixed, so please update the game if you can!
addedAdded a "don't show this again" option for the feedback prompt
fixedFixed battle skip button missing from PvE fights during other events
fixedFixed skip and pause button hitboxes overlapping

!!! There was a crash and a bug with energizing taking additional energy !!!

This is fixed, so please update the game if you can!

Full changelog v0.37.1

QoL

  • Added a "don't show this again" option for the feedback prompt

Fixes

  • Fixed battle skip button missing from PvE fights during other events

  • Fixed skip and pause button hitboxes overlapping

  • Fixed 'Indomitable' not triggering shield effects

  • Fixed energy not being removed properly when skipping a battle

  • Fixed cards flagged as not encountered in the cardopedia if you've seen them before last update

  • Fixed long card lore texts not wrapping in the end screen

  • Fixed 2 music themes playing simultaneously in the cards discovered end screen

  • Fixed de-energize and energize tooltips sometimes missing when hovering over traits

  • Fixed a bug that cause battle replays to play out differently

  • Fixed a bug where 'Messenger mouse' tried to be drawn multiple times in a row

  • Fixed a bug where 'Hot headed' got triggered by cards that were drawn but not played

Changes/balancing

  • Final resolve events have been tuned down. They are now:

  1. Randomly enchant a card

  2. Choose a free trait out of 5 options

  3. Choose 1 out of 3 fully upgraded cards from any card pool

  4. Gain 10% max health and 20 coins

  • 'Forager' (enemy) now has 140 max health (was 170) and starts with 1 energy (was 2)

  • 'Rotting' trait now poison for 4% of max health (was 1%)

  • 'Alligator clamps' bleed and shock are now 3/4/5/6 (was 2/3/4/5) and damage is 15/20/25/30 (was 12/16/20/24)

  • 'Carrot soup' gained the carrot type

Misc

  • Added a wishlist and feedback button to the main menu

Source

Steam News / 26 June 2026

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