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Latest Gothic Virtual Tabletop updates
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- Gothic Virtual Tabletop
Some Stuff
# add macro self.set_rotation(x), where x is the angle in degrees # add '.dice' to variables that hold the value of a dice roll. Showing this value shows a sorted list of the rolls, with low and high rolls highlighted.…
Announcement2 changesGameplay - Gothic Virtual Tabletop
I'm sick so here's an update! Whee!
Add evaluate_roll() macro function Used on an existing local variable holding the result of rolled dice in order to evaluate additional roll options such as counting instances of rolled numbers, getting the highest/lowe…
Announcement4 changesGameplay - Gothic Virtual Tabletop
Drawing Tool Update 2, Electric Boogaloo
Add new drawing modes (Circle, Square, Cones 45,60,90 degrees) click the drawing tool button to cycle between drawing modes. The eraser tool will use the current drawing mode for its erasing. You can also cycle through…
Announcement5 changesGameplayWorkshop - Gothic Virtual Tabletop
Ruler Improvements
Add circle and cone (45, 60, 90 degree variants) ruler options. To change your ruler: Click the ruler tool button to enter ruler mode Click the ruler tool button to cycle through the modes And just like every other tool…
Announcement4 changesGameplayWorkshop - Gothic Virtual Tabletop
Improve draw/erase tool
When you select the pencil/eraser tool from the top menu bar, a slider will appear under those buttons allowing you to change the pen size. The technology is here, people. We made it.
Announcement1 changeWorkshop - Gothic Virtual Tabletop
link_macro update
Allow you to provide runtime arguments to macros executed from link_macro(). This change will not break any macros. New usage of link_macro(): link_macro(token, "macro_name", arg0, arg1, ... , argn); link_macro(self, "T…
Announcement1 changeGameplay - Gothic Virtual Tabletop
Misc Tweaks
Fix ruler distance on maps with grid type set to 'none', the cell size and distance_per_cell now properly interact. Increase default token import size to 256x256, previously the default was 100x100. For larger tokens th…
Announcement1 changeMaps - Gothic Virtual Tabletop
Battlecry and On Turn Macro Scripts
This update adds two tabs to the Macro character sheet tab. One is 'Battlecry', and the other is 'On Turn'. Both tabs have a text box for you to enter a macro script. You can leave them blank. The script in the 'Battlec…
Announcement3 changesGameplayMaps - Gothic Virtual Tabletop
is_clickable, keep_middle, show_name_on_hover
add "keep_middle" argument to roll() macro function (docs updated) "keep_middle" lets you keep x median values from a set of rolls. (If keeping_middle on an even number of rolls, the lower of the two 'median' values wil…
Announcement3 changesGameplay - Gothic Virtual Tabletop
is_valid_variable()
Added macro function 'is_valid_variable(var_name)' Added script comments * (Comments begin with the pound sign '#', and MUST END WITH A SEMICOLON, just like any other line.) Any line beginning with a '#' will not be exe…
Patch notes5 changesFixGameplay - Gothic Virtual Tabletop
hotfixes
more like sexy fixes you know what I'm saying
Announcement - Gothic Virtual Tabletop
Macro Rework
This update brings the long awaited New Macro System! For anyone currently running a campaign, YOU AND YOUR PLAYERS should switch to the 'classic-macros' beta branch BEFORE you open the campaign on this new update. You…
Store20 changesFixGameplay - Gothic Virtual Tabletop
New Macros Are Coming (soon)
If you are currently running a game using Gothic VTT, you and your players need to switch to the 'classic-macros' beta branch. To switch to a beta branch: Go to your steam library Right click Gothic VTT, and click 'Prop…
Patch notes8 changesCompatibility - Gothic Virtual Tabletop
Florida Man Adds Feature to Gothic VTT
This update comes with one 'breaking' change: default_character_sheet.json is no longer located in the base campaign folder, it is now in the tokens/ folder. This change will happen automatically for you when you open a…
Patch notes8 changesFixGameplay - Gothic Virtual Tabletop
Min and Max fixes
Changes add link_table(visible_text, table_name) macro meta function [1] add link_compendium(category, entry) macro meta function [1] fix min(a,b) and max(a,b) not simplifying equations or dice expressions in some cases…
Patch notes2 changesGameplay - Gothic Virtual Tabletop
The Custom Compendium Categories and Random Stuff Update
Changes: Fixed a crash that occurred when connecting clients received certain network packets out of order. Fixed token status icons not appearing correctly when toggled by players instead of the GM. Add string equality…
Store7 changesFixServer





