Full notes
Full Gothic Virtual Tabletop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Fix ruler distance on maps with grid type set to 'none', the cell size and distance_per_cell now properly interact.
Increase default token import size to 256x256, previously the default was 100x100. For larger tokens this led to badly pixelated images. *
You can always import tokens that are larger sizes than 256x256, just check the 'keep aspect ratio' box. This not only allows you to create non-square dimension tokens that don't get deformed, but also keeps the dimensions of the original image.
Source
Changelog.gg summarizes and formats this update. How we read updates.
