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Steam News1 December 20257mo ago

1.0.8

General lighting has been adjusted. The lighting is now simpler and easier on players’ eyes. Issues related to adjustable sound settings have been fixed.

Full notes

Full GÖREV update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Maps
changedGeneral lighting has been adjusted. The lighting is now simpler and easier on players’ eyes.
fixedIssues related to adjustable sound settings have been fixed.
changedOverall optimization has been performed, increasing the frame rate by approximately 14% .
changedEnemy movement and patrol areas have been expanded. Enemies now encounter the player more frequently, and the difficulty level has increased accordingly.
fixedThe enemy freezing/stuck issue has been completely fixed.
changedIn Chapter 2 , the area where 3 key cards must be found has been reduced. The library section has been closed, and the cards are now placed in more visible locations.

GÖREV changes

changedGeneral lighting has been adjusted. The lighting is now simpler and easier on players’ eyes.
fixedIssues related to adjustable sound settings have been fixed.
changedOverall optimization has been performed, increasing the frame rate by approximately 14% .
changedEnemy movement and patrol areas have been expanded. Enemies now encounter the player more frequently, and the difficulty level has increased accordingly.
fixedThe enemy freezing/stuck issue has been completely fixed.
  • General lighting has been adjusted. The lighting is now simpler and easier on players’ eyes.

  • Issues related to adjustable sound settings have been fixed.

  • Overall optimization has been performed, increasing the frame rate by approximately 14%.

  • Enemy movement and patrol areas have been expanded. Enemies now encounter the player more frequently, and the difficulty level has increased accordingly.

  • The enemy freezing/stuck issue has been completely fixed.

  • In Chapter 2, the area where 3 key cards must be found has been reduced. The library section has been closed, and the cards are now placed in more visible locations.

  • Objects on the map have been replaced with more modern and theme-appropriate assets. Object density has been reduced, and overall map simplification has been applied.

Source

Steam News / 1 December 2025

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