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Steam News27 July 20261mo ago

Check Out GCSG at Monochropoly Steam Festival

Good Children Say Grace is taking part in Monochropoly, starting today. Monochropoly is a curated Steam event run by Skull Queens Games, dedicated to games built on black and white and limited color palettes.

Full notes

Full Good Children Say Grace update

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What changed

0 fixes1 addition1 change0 removals
  • Balance
  • Gameplay
changedMonochropoly is a curated Steam event run by Skull Queens Games, dedicated to games built on black and white and limited color palettes. GCSG is in the accent color category, which is exactly where it belongs. If you enjoy the way this game looks, there is a good chance you will find something else in the lineup worth your time. Go click through it.
addedThe demo is also getting a significant revamp to match the new flow of the game. The structure has changed a lot since Next Fest, and the current build no longer represents where the game actually is.

Good Children Say Grace changes

changedMonochropoly is a curated Steam event run by Skull Queens Games, dedicated to games built on black and white and limited color palettes. GCSG is in the accent color category, which is exactly where it belongs. If you enjoy the way this game looks, there is a good chance you will find something else in the lineup worth your time. Go click through it.
addedThe demo is also getting a significant revamp to match the new flow of the game. The structure has changed a lot since Next Fest, and the current build no longer represents where the game actually is.

Good Children Say Grace is taking part in Monochropoly, starting today.

Monochropoly is a curated Steam event run by Skull Queens Games, dedicated to games built on black and white and limited color palettes. GCSG is in the accent color category, which is exactly where it belongs. If you enjoy the way this game looks, there is a good chance you will find something else in the lineup worth your time. Go click through it.

Now the part I have been putting off writing.

This summer was difficult. I went through a severe burnout and had to step away from development for a while. I rested, I got my head back, and I am working again.

The full game is coming out at the end of August. Exact date and details will be announced soon.

The demo is also getting a significant revamp to match the new flow of the game. The structure has changed a lot since Next Fest, and the current build no longer represents where the game actually is.

I have been humbled by how many people have responded well to this. It is still one person, fully self funded, doing all of it, and I did not expect this many people to care. I did have some conversations with publishers, and they rejected the game at the last minute because it was "too hard to sell", so no dice.

Thank you, everyone. I can't wait to deliver the final game.

Wishlist and follow if you want to see where this goes.

Denis Morozov(デニス・モロゾフ)

Source

Steam News / 27 July 2026

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