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Steam News10 February 20264mo ago

Devlog 3. Announcement Trailer and Japanese Store Page

A cartographer is hired to map a town and discovers the town is one street longer every time he counts it. He never finishes the map. He dies respected, having produced the only document the town trusts, which is blank.

In this update1

Full notes

Full Good Children Say Grace update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Maps
  • Store
  • UI and audio
changedA cartographer is hired to map a town and discovers the town is one street longer every time he counts it. He never finishes the map. He dies respected, having produced the only document the town trusts, which is blank.
changedJapanese Store PageThere is now a Japanese store page. The reason is simple: working with manga-rooted storytelling, and reaching the Japanese audience, is the thing I actually want most out of this. The store page translation is step one. Step two depends on whether step one was a mistake.
changedJapanese Store PageFull Japanese localization is a top priority once the project can stand on its own.
changedWhat's NextIf the game finds traction, expanding the story and finishing Japanese localization come first. Community feedback shapes the rest, assuming a community shows up. I have never been part of one, so I am genuinely curious how they arrive.

Good Children Say Grace changes

changedA cartographer is hired to map a town and discovers the town is one street longer every time he counts it. He never finishes the map. He dies respected, having produced the only document the town trusts, which is blank.
changedThere is now a Japanese store page. The reason is simple: working with manga-rooted storytelling, and reaching the Japanese audience, is the thing I actually want most out of this. The store page translation is step one. Step two depends on whether step one was a mistake.
changedFull Japanese localization is a top priority once the project can stand on its own.
changedIf the game finds traction, expanding the story and finishing Japanese localization come first. Community feedback shapes the rest, assuming a community shows up. I have never been part of one, so I am genuinely curious how they arrive.

A cartographer is hired to map a town and discovers the town is one street longer every time he counts it. He never finishes the map. He dies respected, having produced the only document the town trusts, which is blank.

The announcement trailer for Good Children Say Grace is live. Watch it. If you do, consider wishlisting, because the algorithm has no feelings about mine.

Japanese Store Page

There is now a Japanese store page. The reason is simple: working with manga-rooted storytelling, and reaching the Japanese audience, is the thing I actually want most out of this. The store page translation is step one. Step two depends on whether step one was a mistake.

Full Japanese localization is a top priority once the project can stand on its own.

What's Next

The game is a collaboration between me (Denis) and the fiction writer Milha Vek, who joined because of the economic situation in Albania. Milha has also never been to Albania. I have decided not to ask too many questions about that.

If the game finds traction, expanding the story and finishing Japanese localization come first. Community feedback shapes the rest, assuming a community shows up. I have never been part of one, so I am genuinely curious how they arrive.

Wishlist and follow if you want to see where this goes.

Denis Morozov(デニス・モロゾフ)

Source

Steam News / 10 February 2026

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