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Steam News10 July 20261mo ago

Goo Deer 1.2.0: Full Controller Support, Steam Deck, Cloud Saves, Difficulty Mo

Hey everyone! This is by far our biggest update yet: quality-of-life across the whole game, new ways to play, and a mountain of fixes.

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Full Goo Deer update

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Repeated intro

Hey everyone!

This is by far our biggest update yet

quality-of-life across the whole game, new ways to play, and a mountain of fixes.

Highlights

🎮 Full Controller Support Goo Deer is now fully playable with a gamepad: menus, shopping, stocking, the register and payments, price setting, the basement machines, and hunting. Button prompts switch automatically between keyboard and controller, and the key-bindings screen now shows a controller layout. 🕹️ Steam Deck Support The game detects the Steam Deck and configures itself for it: tuned default settings, readable menus, working videos, and controller navigation everywhere. Couch shopkeeping is officially a thing. ☁️ Steam Cloud Saves Your progress now syncs through Steam. Start on desktop, continue on your Deck. 🎯 Difficulty Selection New games now let you choose Easy, Normal, or Hard, mainly changing how much ammo you start with (40 / 20 / 10 bullets). Pick how scary you want your nights. 🦌 Hunting & The Deer Man - Hiding in bushes now genuinely conceals you. Deer have a harder time seeing and smelling you - The Deer Man telegraphs his strikes, making the fight dangerous but fair, and he can no longer vanish if you save and quit mid-fight - Slaying him earns a new achievement and a slayer badge next to your name on the leaderboard - Added protection against cheated leaderboard scores 🏪 Store & Economy - Customers now judge prices fairly relative to what an item is worth, and the pricing screen hints at the "always sells" sweet spot - You can now toggle which machines the operator is allowed to run, per machine - Trap prices scale with how many you own; the cabin market restocks every day - A broad economy balance pass: upgrade costs, ammo prices, product batches, and mission goals ⚡ Performance We hunted down a whole family of stutters: hitches when opening menus, entering the gas station, crossing into the forest, during store raids, and at checkout. Raids especially are dramatically smoother, and frame pacing is steadier everywhere. 🔧 Fixes & Improvements - The operator no longer starts a machine while you're using it (or eats the ingredients you loaded) - Machine products no longer end up scattered on the store floor above the basement - Fixed the janitor occasionally getting stuck mid-clean - Fixed shop music sometimes playing two tracks at once - Fixed an out-of-bounds shortcut over the gas station fence - Fixed deer occasionally spawning under the terrain - Store products no longer disappear when viewed up close on lower graphics settings - The fire extinguisher now sits properly in view when held - The office PC boots to the correct screen every time - The flashlight tip now appears the first time you're actually out in the dark - New settings: mouse sensitivity slider, and a DirectX 12 / DirectX 11 selector - Quieter, better-balanced footsteps - Save-system hardening and many smaller fixes Thanks for playing, reporting bugs, and climbing the leaderboard. More to come.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHey everyone! This is by far our biggest update yet: quality-of-life across the whole game, new ways to play, and a mountain of fixes. Highlights: 🎮 Full Controller Support Goo Deer is now fully playable with a gamepad: menus, shopping, stocking, the register and payments, price setting, the basement machines, and hunting. Button prompts switch automatically between keyboard and controller, and the key-bindings screen now shows a controller layout. 🕹️ Steam Deck Support The game detects the Steam Deck and configures itself for it: tuned default settings, readable menus, working videos, and controller navigation everywhere. Couch shopkeeping is officially a thing. ☁️ Steam Cloud Saves Your progress now syncs through Steam. Start on desktop, continue on your Deck. 🎯 Difficulty Selection New games now let you choose Easy, Normal, or Hard, mainly changing how much ammo you start with (40 / 20 / 10 bullets). Pick how scary you want your nights. 🦌 Hunting & The Deer Man - Hiding in bushes now genuinely conceals you. Deer have a harder time seeing and smelling you - The Deer Man telegraphs his strikes, making the fight dangerous but fair, and he can no longer vanish if you save and quit mid-fight - Slaying him earns a new achievement and a slayer badge next to your name on the leaderboard - Added protection against cheated leaderboard scores 🏪 Store & Economy - Customers now judge prices fairly relative to what an item is worth, and the pricing screen hints at the "always sells" sweet spot - You can now toggle which machines the operator is allowed to run, per machine - Trap prices scale with how many you own; the cabin market restocks every day - A broad economy balance pass: upgrade costs, ammo prices, product batches, and mission goals ⚡ Performance We hunted down a whole family of stutters: hitches when opening menus, entering the gas station, crossing into the forest, during store raids, and at checkout. Raids especially are dramatically smoother, and frame pacing is steadier everywhere. 🔧 Fixes & Improvements - The operator no longer starts a machine while you're using it (or eats the ingredients you loaded) - Machine products no longer end up scattered on the store floor above the basement - Fixed the janitor occasionally getting stuck mid-clean - Fixed shop music sometimes playing two tracks at once - Fixed an out-of-bounds shortcut over the gas station fence - Fixed deer occasionally spawning under the terrain - Store products no longer disappear when viewed up close on lower graphics settings - The fire extinguisher now sits properly in view when held - The office PC boots to the correct screen every time - The flashlight tip now appears the first time you're actually out in the dark - New settings: mouse sensitivity slider, and a DirectX 12 / DirectX 11 selector - Quieter, better-balanced footsteps - Save-system hardening and many smaller fixes Thanks for playing, reporting bugs, and climbing the leaderboard. More to come.

Goo Deer changes

fixedHey everyone! This is by far our biggest update yet: quality-of-life across the whole game, new ways to play, and a mountain of fixes. Highlights: 🎮 Full Controller Support Goo Deer is now fully playable with a gamepad: menus, shopping, stocking, the register and payments, price setting, the basement machines, and hunting. Button prompts switch automatically between keyboard and controller, and the key-bindings screen now shows a controller layout. 🕹️ Steam Deck Support The game detects the Steam Deck and configures itself for it: tuned default settings, readable menus, working videos, and controller navigation everywhere. Couch shopkeeping is officially a thing. ☁️ Steam Cloud Saves Your progress now syncs through Steam. Start on desktop, continue on your Deck. 🎯 Difficulty Selection New games now let you choose Easy, Normal, or Hard, mainly changing how much ammo you start with (40 / 20 / 10 bullets). Pick how scary you want your nights. 🦌 Hunting & The Deer Man - Hiding in bushes now genuinely conceals you. Deer have a harder time seeing and smelling you - The Deer Man telegraphs his strikes, making the fight dangerous but fair, and he can no longer vanish if you save and quit mid-fight - Slaying him earns a new achievement and a slayer badge next to your name on the leaderboard - Added protection against cheated leaderboard scores 🏪 Store & Economy - Customers now judge prices fairly relative to what an item is worth, and the pricing screen hints at the "always sells" sweet spot - You can now toggle which machines the operator is allowed to run, per machine - Trap prices scale with how many you own; the cabin market restocks every day - A broad economy balance pass: upgrade costs, ammo prices, product batches, and mission goals ⚡ Performance We hunted down a whole family of stutters: hitches when opening menus, entering the gas station, crossing into the forest, during store raids, and at checkout. Raids especially are dramatically smoother, and frame pacing is steadier everywhere. 🔧 Fixes & Improvements - The operator no longer starts a machine while you're using it (or eats the ingredients you loaded) - Machine products no longer end up scattered on the store floor above the basement - Fixed the janitor occasionally getting stuck mid-clean - Fixed shop music sometimes playing two tracks at once - Fixed an out-of-bounds shortcut over the gas station fence - Fixed deer occasionally spawning under the terrain - Store products no longer disappear when viewed up close on lower graphics settings - The fire extinguisher now sits properly in view when held - The office PC boots to the correct screen every time - The flashlight tip now appears the first time you're actually out in the dark - New settings: mouse sensitivity slider, and a DirectX 12 / DirectX 11 selector - Quieter, better-balanced footsteps - Save-system hardening and many smaller fixes Thanks for playing, reporting bugs, and climbing the leaderboard. More to come.

Source

Steam News / 10 July 2026

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