Full notes
Full Goo Deer update
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Repeated intro
Hey everyone!
This is by far our biggest update yet
quality-of-life across the whole game, new ways to play, and a mountain of fixes.
Highlights
🎮 Full Controller Support Goo Deer is now fully playable with a gamepad: menus, shopping, stocking, the register and payments, price setting, the basement machines, and hunting. Button prompts switch automatically between keyboard and controller, and the key-bindings screen now shows a controller layout. 🕹️ Steam Deck Support The game detects the Steam Deck and configures itself for it: tuned default settings, readable menus, working videos, and controller navigation everywhere. Couch shopkeeping is officially a thing. ☁️ Steam Cloud Saves Your progress now syncs through Steam. Start on desktop, continue on your Deck. 🎯 Difficulty Selection New games now let you choose Easy, Normal, or Hard, mainly changing how much ammo you start with (40 / 20 / 10 bullets). Pick how scary you want your nights. 🦌 Hunting & The Deer Man - Hiding in bushes now genuinely conceals you. Deer have a harder time seeing and smelling you - The Deer Man telegraphs his strikes, making the fight dangerous but fair, and he can no longer vanish if you save and quit mid-fight - Slaying him earns a new achievement and a slayer badge next to your name on the leaderboard - Added protection against cheated leaderboard scores 🏪 Store & Economy - Customers now judge prices fairly relative to what an item is worth, and the pricing screen hints at the "always sells" sweet spot - You can now toggle which machines the operator is allowed to run, per machine - Trap prices scale with how many you own; the cabin market restocks every day - A broad economy balance pass: upgrade costs, ammo prices, product batches, and mission goals ⚡ Performance We hunted down a whole family of stutters: hitches when opening menus, entering the gas station, crossing into the forest, during store raids, and at checkout. Raids especially are dramatically smoother, and frame pacing is steadier everywhere. 🔧 Fixes & Improvements - The operator no longer starts a machine while you're using it (or eats the ingredients you loaded) - Machine products no longer end up scattered on the store floor above the basement - Fixed the janitor occasionally getting stuck mid-clean - Fixed shop music sometimes playing two tracks at once - Fixed an out-of-bounds shortcut over the gas station fence - Fixed deer occasionally spawning under the terrain - Store products no longer disappear when viewed up close on lower graphics settings - The fire extinguisher now sits properly in view when held - The office PC boots to the correct screen every time - The flashlight tip now appears the first time you're actually out in the dark - New settings: mouse sensitivity slider, and a DirectX 12 / DirectX 11 selector - Quieter, better-balanced footsteps - Save-system hardening and many smaller fixes Thanks for playing, reporting bugs, and climbing the leaderboard. More to come.
What changed
- UI and audio
Goo Deer changes
Source
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