In this update4
Full notes
Full Goo Deer update
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What changed
- UI and audio
- Gameplay
- Balance
- Performance
- Workshop
Goo Deer changes
Goo Deer: Update 1.0.1
A polish pass focused on fixes, display options, language support and performance. Thanks for playing!
✨ New & Improved
- New display optionsadded a Gamma (brightness) slider and an FPS Limit (frame-rate cap) to Graphics settings, alongside V-Sync options.
More rebindable controls: Crouch, Jump, Run, Aim, Fire and Reload can now be remapped in Settings → Controls (Crouch defaults to Left Ctrl).
Better language support: Steam names, typed names and on-screen text now display correctly in Thai, Russian, Chinese, Japanese, Korean and more (no more missing-character boxes).
🎮 Gameplay Fixes
Items handed to the operator machine are no longer lost when its stock is full.
Fixed the rifle blocking your scope view when aiming in the forest.
Fixed the woods merchant's ammo box and scope vanishing on lower graphics settings.
Fixed getting snagged in doorways while carrying a box.
Secret doors now stay open after loading a save.
Fixed a black screen that could occur after the boss cutscene.
- Leaderboardsimproved score accuracy and reliability. Runs are no longer occasionally lost.
🎨 Visuals & Audio
Improved deer shading in daylight and fixed lighting glitches under the flashlight.
Fixed a strange moving reflection in the basement floor puddles, an over-shiny rug, and workshop light flicker.
Basement workshop ambience and machine sounds now respect the SFX volume slider.
Fixed a misplaced highlight outline on goo-canister pickups.
⚡ Performance & Stability
Further graphics and shadow-quality improvements across the quality tiers.
Optimized and re-compressed additional textures for lower memory use.
Fixed a crash that could occur on lower graphics settings.
Additional bug fixes and stability improvements.
Thanks for the support. Keep the feedback and bug reports coming! VMLStudios
Source
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