In this update5
Full notes
Full Goo Deer update
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What changed
- Store
- UI and audio
- Gameplay
- Performance
Goo Deer changes
Goo Deer: Patch Notes (v1.0.0)
Employees & Store
Stockers now reliably restock shelves on every wall. They no longer get stuck and stand idle in the basement while product piles up.
Employees now turn to face a box before picking it up, instead of grabbing it side-on.
Added footstep sounds for all employees. The cashier, stocker, janitor, and basement operator are no longer silent.
Deer & Wildlife
Trapped deer no longer disappear if you leave them overnight or for several days. Your catch stays in the trap.
The Deer Man now moves much more smoothly; his walking and running no longer look twitchy or jerky.
Combat & Raids
Your held box is now dropped automatically when a raid forces you to raise your fists.
Audio
The Deer Man's music now fades out smoothly instead of cutting off abruptly, including when daybreak ends the encounter.
Rain and thunder now fade out gradually as a storm passes, with the rain thinning out over several seconds, instead of stopping instantly.
Performance & Polish
Customers and employees no longer slide or stutter their walk animation when turning or squeezing past one another.
Optimized textures across the game for a smaller download and smoother performance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
