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Steam News23 June 202612d ago

Goo Deer — Patch Notes (v1.0.0)

Goo Deer — Patch Notes (v1.0.0) Employees & Store Stockers now reliably restock shelves on every wall — they no longer get stuck and stand idle in the basement while product piles up.

In this update5

Full notes

Full Goo Deer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes4 removals
  • Store
  • UI and audio
  • Gameplay
  • Performance
removedEmployees & StoreStockers now reliably restock shelves on every wall — they no longer get stuck and stand idle in the basement while product piles up.
changedEmployees & StoreEmployees now turn to face a box before picking it up, instead of grabbing it side-on.
addedEmployees & StoreAdded footstep sounds for all employees — the cashier, stocker, janitor, and basement operator are no longer silent.
removedDeer & WildlifeTrapped deer no longer disappear if you leave them overnight or for several days — your catch stays in the trap.
removedDeer & WildlifeThe Deer Man now moves much more smoothly; his walking and running no longer look twitchy or jerky.
changedAudioThe Deer Man's music now fades out smoothly instead of cutting off abruptly — including when daybreak ends the encounter.

Goo Deer changes

removedStockers now reliably restock shelves on every wall — they no longer get stuck and stand idle in the basement while product piles up.
changedEmployees now turn to face a box before picking it up, instead of grabbing it side-on.
addedAdded footstep sounds for all employees — the cashier, stocker, janitor, and basement operator are no longer silent.
removedTrapped deer no longer disappear if you leave them overnight or for several days — your catch stays in the trap.
removedThe Deer Man now moves much more smoothly; his walking and running no longer look twitchy or jerky.

Goo Deer — Patch Notes (v1.0.0)

Employees & Store

  • Stockers now reliably restock shelves on every wall — they no longer get stuck and stand idle in the basement while product piles up.

  • Employees now turn to face a box before picking it up, instead of grabbing it side-on.

  • Added footstep sounds for all employees — the cashier, stocker, janitor, and basement operator are no longer silent.

Deer & Wildlife

  • Trapped deer no longer disappear if you leave them overnight or for several days — your catch stays in the trap.

  • The Deer Man now moves much more smoothly; his walking and running no longer look twitchy or jerky.

Combat & Raids

  • Your held box is now dropped automatically when a raid forces you to raise your fists.

Audio

  • The Deer Man's music now fades out smoothly instead of cutting off abruptly — including when daybreak ends the encounter.

  • Rain and thunder now fade out gradually as a storm passes, with the rain thinning out over several seconds, instead of stopping instantly.

Performance & Polish

  • Customers and employees no longer slide or stutter their walk animation when turning or squeezing past one another.

  • Optimized textures across the game for a smaller download and smoother performance.

Source

Steam News / 23 June 2026

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