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Steam News23 June 20262mo ago

Goo Deer: Patch Notes (v1.0.0)

Goo Deer: Patch Notes (v1.0.0) Employees & Store Stockers now reliably restock shelves on every wall. They no longer get stuck and stand idle in the basement while product piles up.

In this update5

Full notes

Full Goo Deer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes4 removals
  • Store
  • UI and audio
  • Gameplay
  • Performance
removedEmployees & StoreStockers now reliably restock shelves on every wall. They no longer get stuck and stand idle in the basement while product piles up.
changedEmployees & StoreEmployees now turn to face a box before picking it up, instead of grabbing it side-on.
addedEmployees & StoreAdded footstep sounds for all employees. The cashier, stocker, janitor, and basement operator are no longer silent.
removedDeer & WildlifeTrapped deer no longer disappear if you leave them overnight or for several days. Your catch stays in the trap.
removedDeer & WildlifeThe Deer Man now moves much more smoothly; his walking and running no longer look twitchy or jerky.
changedAudioThe Deer Man's music now fades out smoothly instead of cutting off abruptly, including when daybreak ends the encounter.

Goo Deer changes

removedStockers now reliably restock shelves on every wall. They no longer get stuck and stand idle in the basement while product piles up.
changedEmployees now turn to face a box before picking it up, instead of grabbing it side-on.
addedAdded footstep sounds for all employees. The cashier, stocker, janitor, and basement operator are no longer silent.
removedTrapped deer no longer disappear if you leave them overnight or for several days. Your catch stays in the trap.
removedThe Deer Man now moves much more smoothly; his walking and running no longer look twitchy or jerky.

Goo Deer: Patch Notes (v1.0.0)

Employees & Store

  • Stockers now reliably restock shelves on every wall. They no longer get stuck and stand idle in the basement while product piles up.

  • Employees now turn to face a box before picking it up, instead of grabbing it side-on.

  • Added footstep sounds for all employees. The cashier, stocker, janitor, and basement operator are no longer silent.

Deer & Wildlife

  • Trapped deer no longer disappear if you leave them overnight or for several days. Your catch stays in the trap.

  • The Deer Man now moves much more smoothly; his walking and running no longer look twitchy or jerky.

Combat & Raids

  • Your held box is now dropped automatically when a raid forces you to raise your fists.

Audio

  • The Deer Man's music now fades out smoothly instead of cutting off abruptly, including when daybreak ends the encounter.

  • Rain and thunder now fade out gradually as a storm passes, with the rain thinning out over several seconds, instead of stopping instantly.

Performance & Polish

  • Customers and employees no longer slide or stutter their walk animation when turning or squeezing past one another.

  • Optimized textures across the game for a smaller download and smoother performance.

Source

Steam News / 23 June 2026

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