Update log
Full Golden Chambers update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
A number of bugs related to damage handling changes introduced during co-op development have been fixed - including an issue where the player could not die at all, even in solo campaign mode ːsteamsaltyː
Some combat interactions in Blood Trail mode have been synchronized for co-op play.
Recent tests showed that when spamming the interact button to skip dialogues, different cutscenes could sometimes overlap, which caused certain events to never start. I added temporary safeguards where I could find them so cutscenes wait for each other, but the game is big and needs more testing - so please help test it out, fellow cowboys
Source
