Update log
Full Golden Chambers update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello dear haters i've done quite some more work on Trail of Blood co-op connectivity
Extracted changes
- Store
- Maps
- Gameplay
Horses, bears and owls are synced
Weapons, shooting, damaging is synced
Weapons and items pickups are synched now
Loot containers form dead animals are synced
- Cosmetic"Red wave" is coming for you FTL-stylewhen it catches you it'll spawn a whole bunch of mobs on you. Check the map
Animals, mobs and pickups streaming around every connected player
NPCs in villages should be synced
Connection guide:
YOU SHOULD BE ON [DEBUG] BRUNCH ON STEAM
A player with a better computer should be hosting. He clicks trail of blood >> steam >> host
Client player then should click trail of blood >> steam >> join. That will open steam overlay and allow to connect to his friend host player lobby
There's still lots of work to do but i can start using help with testing. Especially for what's new now broken in story campaign ːsteamsaltyː
Players do not have animations rn i know please dont report that!!!!11
Source
