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Steam News26 January 20233y ago

Going Deep Patch Notes

Bug Fixes no longer falling through the bridge when we remove the fridge the door is no longer locked Empty memroy slots can no longer be loaded.

Full notes

Full Going Deep update

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What changed

2 fixes5 additions1 change5 removals
  • Gameplay
  • Fixes
  • Balance
removedno longer falling through the bridge
removedwhen we remove the fridge the door is no longer locked
removedEmpty memroy slots can no longer be loaded.
fixedFixed a bug where zombies could not be hit due to a zombie falling into infinity.
fixedFixed a bug that caused enemies to fall to the ground with each hit.
addedCollider has been added to the objects passed through in the hospital area.

Bug Fixes

  • no longer falling through the bridge

  • when we remove the fridge the door is no longer locked

  • Empty memroy slots can no longer be loaded.

  • Fixed a bug where zombies could not be hit due to a zombie falling into infinity.

  • Fixed a bug that caused enemies to fall to the ground with each hit.

  • Collider has been added to the objects passed through in the hospital area.

  • The upper floor door in villa 2 no longer opens backwards.

  • added collider to the cage on the roof.

Edits

  • Added a save location to the apartment.

  • The number of spitting zombies on the roof has been reduced.

  • Extra zombies have been added to some places.

  • The chance of falling while passing through the construction site has been removed.

  • The camera facing the fuse box has been zoomed out a bit.

  • Added return to save after labyrinth.

Source

Steam News / 26 January 2023

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