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Steam News24 January 20233y ago

Going Deep Patch Notes

Bug fix: Cutscenes no longer break when you repeatedly tap enter Player commands such as pulling a knife cannot be used in cutscenes anymore.

Full notes

Full Going Deep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions1 change5 removals
  • Gameplay
  • Fixes
  • Balance
removedno longer falling through the bridge
removedwhen we remove the fridge the door is no longer locked
removedEmpty memroy slots can no longer be loaded.
fixedFixed a bug where zombies could not be hit due to a zombie falling into infinity.
fixedFixed a bug that caused enemies to fall to the ground with each hit.
addedCollider has been added to the objects passed through in the hospital area.

Bug Fixes

  • no longer falling through the bridge

  • when we remove the fridge the door is no longer locked

  • Empty memroy slots can no longer be loaded.

  • Fixed a bug where zombies could not be hit due to a zombie falling into infinity.

  • Fixed a bug that caused enemies to fall to the ground with each hit.

  • Collider has been added to the objects passed through in the hospital area.

  • The upper floor door in villa 2 no longer opens backwards.

  • added collider to the cage on the roof.

Edits

  • Added a save location to the apartment.

  • The number of spitting zombies on the roof has been reduced.

  • Extra zombies have been added to some places.

  • The chance of falling while passing through the construction site has been removed.

  • The camera facing the fuse box has been zoomed out a bit.

  • Added return to save after labyrinth.

Source

Steam News / 24 January 2023

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