Full notes
Full Goeland: Seagull Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Goeland: Seagull Adventure changes
Steam post image Based on your feedback, I’ve added objective markers to highlight locations with uncompleted (but already revealed) accomplishments, helping players who wanted more guidance on what’s left to do.
For players who prefer less guidance and more immersion, there is also a new setting to hide these markers.
Also, all cutscenes can now be skipped by holding a button instead of just clicking, which helps avoid skipping them by accident.
Source
Changelog.gg summarizes and formats this update. How we read updates.
