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Steam News22 August 202510mo ago

Devlog #17 - Optimization: Shader Compilation

I’ve added a shader compilation loading step at game launch. This step only happens on your first time launching the game (or after updating your graphics driver).

Full notes

Full Goeland: Seagull Adventure update

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What changed

0 fixes2 additions1 change0 removals
  • Performance
  • Gameplay
addedI’ve added a shader compilation loading step at game launch. This step only happens on your first time launching the game (or after updating your graphics driver).
changedBy compiling shaders up front, the game avoids slowdowns and hitches you might have experienced during gameplay.
addedIt adds a short one-time extra load time, but it should make your time on the island feel much smoother overall.

I’ve added a shader compilation loading step at game launch. This step only happens on your first time launching the game (or after updating your graphics driver).

By compiling shaders up front, the game avoids slowdowns and hitches you might have experienced during gameplay.

It adds a short one-time extra load time, but it should make your time on the island feel much smoother overall.

Source

Steam News / 22 August 2025

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