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Steam News10 February 20233y ago

Godfist next fest update 3!

Hello everyone, I hope you're enjoying the godfist demo! This third demo patch comes with a few balance changes and a few addition Additions Added footstep sounds to all enemies, should make it easier to hear when an en

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Full Godfist update

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Hello everyone, I hope you're enjoying the godfist demo!

What changed

0 fixes1 addition10 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
  • Maps
changedThis third demo patch comes with a few balance changes and a few addition
addedAdded footstep sounds to all enemies, should make it easier to hear when an enemy is behind you.
changedThere will now be a launch sound playing when the void knight jumps.
removedThe void knight can no longer do jump attacks if they cannot see you.
changedVoid knights jump damage has been reduced.
changedEnemy fireball damage has been reduced.
time before the player ability "bomb" explodes have been2seconds1secondtime before the player ability "bomb" explodes have been decreased, nerf

Godfist changes

changedThis third demo patch comes with a few balance changes and a few addition
addedAdded footstep sounds to all enemies, should make it easier to hear when an enemy is behind you.
changedThere will now be a launch sound playing when the void knight jumps.
removedThe void knight can no longer do jump attacks if they cannot see you.
changedVoid knights jump damage has been reduced.

This third demo patch comes with a few balance changes and a few addition

Additions

  • Added footstep sounds to all enemies, should make it easier to hear when an enemy is behind you.

  • There will now be a launch sound playing when the void knight jumps.

Changes

  • The void knight can no longer do jump attacks if they cannot see you.

  • Void knights jump damage has been reduced.

  • Enemy fireball damage has been reduced.

  • Hit range of the shinobi has been reduced.

  • The shinobi will now wait longer before teleporting.

  • Smoke effects on teleporting enemies have been reduced.

  • Damage from stage hazards has been increased.

  • Passive ability upgrades have been increased.

  • Kick has now gotten a wider range, should be easier to hit enemies now with it.

  • The time before the player ability "bomb" explodes have been reduced from 2 seconds to 1 second after hit.

Cheers /Icehelm

Source

Steam News / 10 February 2023

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