In this update3
Full notes
Full Godfist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Godfist changes
Second update of the godfist demo fixes a lot of bugs and adds some balance changes.
Additions
New enemy added "Void Shinobi"
Added tutorial
Added key rebinding
Added nicer UI elements to setting menu
Changes
How the slot mechanic works have been completely changed, no longer cost gold and rerolls after using an ability
All abilities have been buffed except the spear
All enemies have been rebalanced
Chest and merchant will always spawn in the middle of the arena
First merchant won't sell anything and will only appear on every third level
Buying an upgrade at the merchant will now be removed after bought
Added more enemies per floor
Kick now has longer range
Parry will stun enemies even if they aren't doing an attack animation
Blocking has been removed and is now a pick up / throw item ability
Changing the sound volume should now save
Bugfixes
Inputs will now longer work when falling to your death
The smash ability now works as intended
That's all for now. More to come!
Cheers /Icehelm
Source
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