In this update3
Full notes
Full Godfist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Godfist changes
First update of the godfist demo fixes a lot of bugs and adds some balance changes.
Additions
New enemy added "Void Bomber".
New enemy "Empowered Void Brawler".
Enemies glow the more pain they take.
Random health stations.
Changes
The slot spin speed has been decreased slightly.
Increased pickup radius.
Gained Slotpowers are now added to all slots.
Void brawler should now stagger more easily from regular punches.
Bugfixes
Jumping Enemies no longer jumps onto a ledge above the player.
Fixed some floors not spawning enemies.
Fixed music not looping.
Fixed jump sound playing in air.
Fixed enemies getting stuck on the edge.
Fixed enemies surviving when falling to a floor below.
Fixed player continuing to move after hitting the merchant.
Fixed weird mesh generation, foliages spawning outside the tower edges.
That's all for now. More to come!
Cheers /Icehelm
Source
Changelog.gg summarizes and formats this update. How we read updates.
