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Steam News1 April 20263mo ago

[Updated 04/03/2026] Alpha Retest for Combat Improvements

Survivors, [Updated 04/03/2026] Build Notes (#384 CL106273) Combat Adjustments and Fixes Changes Slightly increased zombies’ head HP Reduced the chance of zombies stumbling and falling Fixed the issue where an invisible

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What changed

1 fix2 additions4 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Server
changed[Updated 04/03/2026] Build Notes (#384 CL106273)
fixedChanges Slightly increased zombies’ head HP Reduced the chance of zombies stumbling and falling Fixed the issue where an invisible wall blocked weapon attacks
changedKnown Issues Repeated climbing may cause camera angle to change Use right-click (focus mode) to reset the camera Some items cannot be re-equipped if it is automatically unequipped by the system Drop the on the map and pick it up again to be able to equip
changedThe team has been carefully reviewing your feedback from the previous alpha and working on various improvement ideas. As part of the process, we would like to hold another closed test with pre-alpha and alpha testers, focusing on combat improvements .
addedTest InformationImportant Notes The test is under an NDA, under which sharing/streaming the content is strictly prohibited If you have any questions or encounter issues, please let us know in our Discord server The new combat changes are still a work-in-progress, but we welcome feedback on whether this is in the right direction for the game Based on feedback from previous tests, there will be no time limit per session , but ending the session (or closing the game) will reset progress; progress is not saved You can repeat as many sessions as you’d like during the test window If you are part of the test, you will see the God Save Birmingham Playtest app show up in your Steam library during the schedule above After playing, please share your thoughts in the feedback survey, using the link in the build
addedTest InformationTo provide more context on this round of testing: one of the key areas of improvement you helped us identify was combat, especially how heavy and sluggish it could feel. Since this is an area that can have a far-reaching impact on what type of survival game God Save Birmingham becomes, we would like to verify the new direction early.

God Save Birmingham changes

changed[Updated 04/03/2026] Build Notes (#384 CL106273)
fixedChanges Slightly increased zombies’ head HP Reduced the chance of zombies stumbling and falling Fixed the issue where an invisible wall blocked weapon attacks
changedKnown Issues Repeated climbing may cause camera angle to change Use right-click (focus mode) to reset the camera Some items cannot be re-equipped if it is automatically unequipped by the system Drop the on the map and pick it up again to be able to equip
changedThe team has been carefully reviewing your feedback from the previous alpha and working on various improvement ideas. As part of the process, we would like to hold another closed test with pre-alpha and alpha testers, focusing on combat improvements .
addedImportant Notes The test is under an NDA, under which sharing/streaming the content is strictly prohibited If you have any questions or encounter issues, please let us know in our Discord server The new combat changes are still a work-in-progress, but we welcome feedback on whether this is in the right direction for the game Based on feedback from previous tests, there will be no time limit per session , but ending the session (or closing the game) will reset progress; progress is not saved You can repeat as many sessions as you’d like during the test window If you are part of the test, you will see the God Save Birmingham Playtest app show up in your Steam library during the schedule above After playing, please share your thoughts in the feedback survey, using the link in the build

Survivors,

[Updated 04/03/2026] Build Notes (#384 CL106273)

Combat Adjustments and Fixes

  • Changes

    • Slightly increased zombies’ head HP

    • Reduced the chance of zombies stumbling and falling

    • Fixed the issue where an invisible wall blocked weapon attacks

  • Known Issues

    • Repeated climbing may cause camera angle to change

      • Use right-click (focus mode) to reset the camera

    • Some items cannot be re-equipped if it is automatically unequipped by the system

      • Drop the on the map and pick it up again to be able to equip

The team has been carefully reviewing your feedback from the previous alpha and working on various improvement ideas. As part of the process, we would like to hold another closed test with pre-alpha and alpha testers, focusing on combat improvements.

Test Information

  • Schedule (Same Schedule in Various Time Zones)

    • North America

      • PDT: Apr 2, 3 PM - Apr 6, 10 AM

      • EDT: Apr 2, 6 PM - Apr 6, 1 PM

    • United Kingdom

      • BST: Apr 2, 11 PM - Apr 6, 6 PM

    • Europe

      • CEST: Apr 3, 12 AM - Apr 6, 7 PM

    • Korea

      • KST: Apr 3, 7 AM - Apr 7, 2 AM

  • Important Notes

    • The test is under an NDA, under which sharing/streaming the content is strictly prohibited

    • If you have any questions or encounter issues, please let us know in our Discord server

    • The new combat changes are still a work-in-progress, but we welcome feedback on whether this is in the right direction for the game

    • Based on feedback from previous tests, there will be no time limit per session, but ending the session (or closing the game) will reset progress; progress is not saved

    • You can repeat as many sessions as you’d like during the test window

    • If you are part of the test, you will see the God Save Birmingham Playtest app show up in your Steam library during the schedule above

    • After playing, please share your thoughts in the feedback survey, using the link in the build

To provide more context on this round of testing: one of the key areas of improvement you helped us identify was combat, especially how heavy and sluggish it could feel. Since this is an area that can have a far-reaching impact on what type of survival game God Save Birmingham becomes, we would like to verify the new direction early.

We look forward to hearing your feedback on the early combat improvements we’re making, so that we can dial in the game towards the right direction!

  • ODS Team

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God Save Birmingham

Source

Steam News / 1 April 2026

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