Full notes
Full Gobs and Gods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Gobs and Gods changes
A patch containing mostly minor bug fixes, and a few UI improvements.
UI: allow selecting a gob whose turn is finished - Fix quest arrows in tree-stalker special quest - Update sculptors quest description when the quest is almost done - Adding 'clear' buttons in control remapping menu - fix displayed candles count after casting a spell - fix alchemy recipe not displayed immediately after brewing - fix lifebars missplaced sprites when taking damages - fix pessimistic sometimes having an empty bubble - fix dungeon exit messages - fix player goblins pixelated on shrine / village windows - UI: cancelling all 'interact with' orders after a chest / door is open (To avoid bug when switching game mode) - fix observation tower effect icon - fix effects tooltip when remaining time is less than 1 hour - fix moons tooltip - nicer load menu (and showing world seed in tooltip) - updating a few panels
Thanks to N20 Game, 4eyes, Thraag and especially big thanks to Yeoman for helping me hunting these bugs and for proposing good improvements!
Source
Changelog.gg summarizes and formats this update. How we read updates.
