Full notes
Full Goblington update
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What changed
- Gameplay
- Balance
- Fixes
- Maps
- Performance
Goblington changes
New Content:
Added a new enemy: "Devil"
Added a new boss: "Yerlik"
After Day 10, there is now a 10% chance to spawn a random boss every night. Additionally, the number of spawned enemies will increase with each passing day.
Fixed Bugs:
Re-enabled the green fog shader everywhere on the map; it was accidentally deactivated.
Fixed a bug where reaching level 4 with a unit or hero caused the game to crash. For now, the max level is 3.
Open Bugs:
The game sometimes crashes when all heroes and units are dead, although the progress of the run is saved afterward.
The game sometimes crashes after a run when you click the unlockables button in the main menu.
Sometimes a hero/unit gets teleported to the village center when the night starts.
Source
Changelog.gg summarizes and formats this update. How we read updates.
