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Steam News28 July 20241y ago

Update 0.0.38

New Content: Added a new enemy: "Devil" Added a new boss: "Yerlik" After Day 10, there is now a 10% chance to spawn a random boss every night.

Full notes

Full Goblington update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • Performance
addedNew Content:
addedAdded a new enemy: "Devil"
addedAdded a new boss: "Yerlik"
changedAfter Day 10, there is now a 10% chance to spawn a random boss every night. Additionally, the number of spawned enemies will increase with each passing day.
fixedFixed Bugs:
addedRe-enabled the green fog shader everywhere on the map; it was accidentally deactivated.

Goblington changes

addedNew Content:
addedAdded a new enemy: "Devil"
addedAdded a new boss: "Yerlik"
changedAfter Day 10, there is now a 10% chance to spawn a random boss every night. Additionally, the number of spawned enemies will increase with each passing day.
fixedFixed Bugs:

New Content:

  • Added a new enemy: "Devil"

  • Added a new boss: "Yerlik"

  • After Day 10, there is now a 10% chance to spawn a random boss every night. Additionally, the number of spawned enemies will increase with each passing day.

Fixed Bugs:

  • Re-enabled the green fog shader everywhere on the map; it was accidentally deactivated.

  • Fixed a bug where reaching level 4 with a unit or hero caused the game to crash. For now, the max level is 3.

Open Bugs:

  • The game sometimes crashes when all heroes and units are dead, although the progress of the run is saved afterward.

  • The game sometimes crashes after a run when you click the unlockables button in the main menu.

  • Sometimes a hero/unit gets teleported to the village center when the night starts.

Source

Steam News / 28 July 2024

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