Full notes
Full Goblington update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Goblington changes
First: remeber to leave any kind of feedback here to participate in the key giveaway. It ends in a few days! :)
Improvements:
Level Cap:
Prevented players from reaching level 4 by setting the required experience points extremely high. The current level cap is 3, but it will be increased in future updates.
Enhanced Selection Menu:
Added short descriptions for heroes in the selection menu for starting heroes.
Included information about each hero's favorite food in the selection menu.
Notification Removal:
Removed the message about potential appearances at Wayfarer's Firepit, as unlocked units now appear there daily (see below for details).
Buffs/Nerfs:
Wayfarer's Firepit Changes:
Once unlocked, Wayfarer's Firepit now contains new units every day, provided at least one unit has been unlocked.
- Each unit can only be hired once per run. NoteMany more heroes will be available to unlock in future updates.
Reduced the initial unlock cost for Wayfarer's Firepit to 2 gold.
Building Cost Adjustments:
Lumberjack now requires 3 gold to build.
Stone Mine now requires 4 wood to build.
Tavern now requires 3 gold to build.
Unit Cost Changes:
Hiring Goblins now costs only 3 gold.
Reduced the cost to buy units at Wayfarer's Firepit to 3 gold. Note: In future updates, different units will cost different resources.
Many thanks to all players that gave balancing feedback, especially Rhagon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
