Full notes
Full Goblington update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
New Content:
Added an achievement, "Find Albrecht"
Added Albrecht
Buffs:
- Buffed the priesthis life has been increased from 7 to 13, and his defense has been increased from 1 to 5.
Fixed Bugs:
Fixed a critical bug where the game wouldn't spawn your hired goblins.
Fixed a critical bug where you couldn't drag your hero after starting a new run.
Fixed a bug where occasionally gold and purple shards (secret) were not collected when an enemy is defeated very late in the game.
Fixed a bug where the building blueprint at the building places was not shown on mouse hover.
Small bug fix where the goblin allocation button at the goblin building place remained focused after clicking it with the mouse and would be clicked again when pressing space.
Small bug fix where the in-game settings button remained focused after clicking it with the mouse and would be clicked again when pressing space.
Small bug fix where the game sometimes crashes when you right-click the priest.
Open Bugs (please report them anyway if they happen to you):
The game sometimes crashes when all heroes and units are dead, although the progress of the run is saved afterward.
The game sometimes crashes after a run when you click the unlockables button in the main menu.
Sometimes a hero/unit gets teleported to the village center when the night starts.nit gets teleported to the village center when the night starts.
Source
Changelog.gg summarizes and formats this update. How we read updates.
