In this update15
Full notes
Full Go-Go Town! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
- UI and audio
- Maps
- Fixes
Go-Go Town! changes
Major5 - Tourist Trap
0.6.98.20437
Tourist Updates
Behaviour, preferences, and desires... tourist AI has had an overhaul!
Tourist types now have distinct preferences, desires and traits. Fulfilling these affects their EGO review of your town.
Build menu objects are marked as showing how effective they are at meeting desires. These are:
Entertainment
Rest
Hunger
Health
Exploration
Shopping
Food and shopping items now have a 3-star preference system. You'll need to offer a wide variety of items to keep your tourists happy!
Reduced tourist train frequency from 6 trains to 4 trains a day
Removed "exotic" tourist types from arriving on the train (Exotic townies will still appear on the train)
Updated the spawn balance of the regular tourist types to have a better mix of each tourist type
New Tourist Type
Easy-goers: A simple tourist type that as long as their most basic needs are met, they're hard to displease!
Tourist Thought Bubbles
Tourists will periodically share their thoughts on what they're experiencing, giving you an insight into their behaviour and needs.
New options in the Gameplay tab, allowing you to choose how vocal they are.
Townpedia Updates
Added new guide entries for each tourist type which describes what desires they require as well as what traits they have
Added guide entry for explaining tourist desires
Tier 3 Industry
Build the Factory to fuse togethor resources from multiple industries
Produce space-age wonder materials! perfect for advanced large scale projects (as well as more specialized use-cases...)
Expandable Rod
Encabulator Cube
Reinforced Brackets
Structural Plating
New Fishing Industry Resource
Craft Yum Grease from Deep Sea Cutlets
Added recipes to select fitouts to use Yum Grease
Lava Lamp added to the Crafter medium fitout
Seafood Sticks added to the Fish N Chip Shop small fitout
Dirty Mag added to the Book Nook small fitout
Yum Grease is also used in the manufacturing of Tier 3 materials!
New Townies
7 new exotic townies to invite to live and work in your town!
Each townie will offer a new Transit Terminal to build...
...Some of their townie friends will need to be in your town
before they appear though!
2 new "regular" townies. Yep, totally normal.
Transit Terminals
You'll now be able to build Transit Terminals to allow your more... exotic tourist types to visit.
7 new Transit Terminals to build
Ability to open/close each terminal, allowing you to customize your tourist flow.
Please note this changes the spawn behaviour of existing 'exotic' tourists.
Major Landmarks
Invest your hard earned resources into constructing new Major Landmarks:
Lighthouse
Conservatory
Hot Springs
Stadium
These iconic buildings aren’t just for show; they'll help tourists fulfill their desires.
Terraforming Updates
At a certain point, you'll unlock the ability to edit and place elevated tile types. This gives you access to:
Cliff
Clear out extra land or add Cliffs where you'd like them!
New Cliff Water terraforming tile
Make elevated bodies of water
Produces waterfalls when on the edge of cliffs
Forest Edge
Dense forest foliage
We've refined the Sand, Slow-Sand, and Dirt tile visuals for a more natural, organic appearance.
Footpath tile updates and additions
Footpath tile types now have colored edging to improve the previous 'gray outline' visual
We've made 4 new tile types to decorate your town with, check with trader Tina Timba
Olde Towne Pavers
Peach Piazza
Scalloped Flagstone
Arcade Blocks
Customization Options
Houses/Apartments are no longer random; choose which variation you want with the 'Cycle Visual' feature in build mode
Added new visual variants for certain directional barriers and lampposts
Lamp Post
Gothic Lamp Post
Metro Lamp post
Park Light
Firefly Lamp Post
Hanging Lanterns
Lantern Lamp post
Bamboo Barrier
Green Bamboo Barrier
Wood Fence
Highway Barrier
Roadworks Barrier
Rose Bush Barrier
Flaming Barrel
Water Jet; a new water based decoration that can be angled and rotated for water displays
"Pink Flamingo" has been renamed to "Plastic Flamingo", and now supports custom painting
Courier Delivery Priority
Manage the courier delivery priority on fitouts, food carts, market stalls and the new factories.
You can now set the courier delivery priority to High, Standard, Low or None
UI Improvements
Added new User Icons for tourist types (Aliens, Clown, Dino, Ghost, Mummy, Robot, Wolf)
Added a tally to show the number of fitouts built in town when inspecting in the manage menu
Added support for showing item tags on recipe cards
Show desire panels when hovering and moving props
Audio updates
Trains now CHOO-CHOO and have arrival/departure whistles
New voice types for Aliens, Dino's (Grarr), and another neutral tourist variant type
Misc. Changes
Moved the fireworks launchers to the basic category and the wishing well out of the statues group in the build menu
Added map filter for new tourist spawners
Small adjustments to early game pacing to make it easier to generate EGO and unlock early EGO packages
Increased the input storage size of the Book Nook small fitout so that it can fit new recipes and has more room for ingredients
Added Tripod Work Light to Trader Griswald's inventory.
Rich tourists drop coins 50% of the time
When leaving town, tourists now react with their EGO review BEFORE visually exiting
Updated Hypnotron visual
Bugfixes
Fixed an issue where workers would ignore newly placed transition levels (ie mines) until they quit and reloaded the game
Fix crashes when clown spawners were set to disabled
Fixed issue where prop colliders could persist after build mode, causing tourists to get stuck
Resolved issue where tourists would complain about rest if they had filled their idle stat
Reduced the distance that clown shoes are heard at
Squared up the garbage bin offsets for rotation alignment
Fixed issue where you could terraform cliff and water tiles under POI objects
Coins dropped by rich tourists will now vanish after an hour
Rich tourist wallets will no longer get bigger each time they drop a coin
Various performance improvements
Fixed some rules allowing undesired terraforming beneath players/actors
Prevent overlapping tourist speech bubbles
Fixed a bug in which a passenger could store a vehicle sending the vehicle (and the driver) to Limbo.
Source
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