HomeGamesUpdatesPricingMethodology
Steam News22 April 20251y ago

We’ve got a sneak peek of Online Co-op for you!

Hello Mayors! Happy April! We wanted to focus this update on what’s next on our plate and talk through what that process has been like. That’s right, it’s time to talk ONLINE CO-OP!

Full notes

Full Go-Go Town! update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Mayors!

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
addedWe know this has been a very, very, very requested feature, and even we ourselves are excited for it. BUT it does involve a lot of work (but it’s worth it). When we start accounting for things like lag, we have all sorts of new variables like “if your friend’s internet lags, and they spend all your money, what happens if you try and spend your money?” Some very fun thought experiments!
changedBut we’re very excited for you to get to take a turn soon. And yes, this does mean that there will be no split screen for online co-op! We’ll share more information as we get it, so stay tuned here and on social and in Discord . It will probably spend quite a bit of time in the Preview Branch, so we’ll appreciate all the stress testing that we can when we push it there (and we’ll let you know, don’t worry!)

Go-Go Town! changes

addedWe know this has been a very, very, very requested feature, and even we ourselves are excited for it. BUT it does involve a lot of work (but it’s worth it). When we start accounting for things like lag, we have all sorts of new variables like “if your friend’s internet lags, and they spend all your money, what happens if you try and spend your money?” Some very fun thought experiments!
changedBut we’re very excited for you to get to take a turn soon. And yes, this does mean that there will be no split screen for online co-op! We’ll share more information as we get it, so stay tuned here and on social and in Discord . It will probably spend quite a bit of time in the Preview Branch, so we’ll appreciate all the stress testing that we can when we push it there (and we’ll let you know, don’t worry!)

Happy April! We wanted to focus this update on what’s next on our plate and talk through what that process has been like. That’s right, it’s time to talk ONLINE CO-OP!

We know this has been a very, very, very requested feature, and even we ourselves are excited for it. BUT it does involve a lot of work (but it’s worth it). When we start accounting for things like lag, we have all sorts of new variables like “if your friend’s internet lags, and they spend all your money, what happens if you try and spend your money?” Some very fun thought experiments!

But the great thing is we’re making progress:

…despite some bug squashing that we still need to do, as you can see! 😅

But we’re very excited for you to get to take a turn soon. And yes, this does mean that there will be no split screen for online co-op! We’ll share more information as we get it, so stay tuned here and on social and in Discord. It will probably spend quite a bit of time in the Preview Branch, so we’ll appreciate all the stress testing that we can when we push it there (and we’ll let you know, don’t worry!)

Thank you for your patience as we’ve been heads down in this since Spring Cleaning came out, and we’ll definitely be sharing more updates as we get closer to launch.

Cheers,

Emily and the Go-Go Town! team

Source

Steam News / 22 April 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.