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Steam News3 March 20263mo ago

Patch note 1.4.0 - Major update

🎯 Game Ending at Level 25 Added a final boss along with a unique room to conclude the adventure New breakable door, with additional ambient sound effects and enhanced lighting effects Introduction of a special spell to

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Full Glow Journey update

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What changed

4 fixes5 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Server
added🎯 Game Ending at Level 25Added a final boss along with a unique room to conclude the adventure
added🎯 Game Ending at Level 25New breakable door, with additional ambient sound effects and enhanced lighting effects
changed🎯 Game Ending at Level 25Introduction of a special spell to discover during the final boss fight
changed🌿 New Green Biome (Levels 21 to 24)Available from level 21 to 24 and guaranteed at level 24
changed🌿 New Green Biome (Levels 21 to 24)Vines now appear and slow down the player
changed🌿 New Green Biome (Levels 21 to 24)Three types of fruits can grow on these vines: 🟣 Purple fruit: toxic, creates a cloud that reduces the player’s vision 🔵 Blue fruit: grants a temporary speed boost 🟡 Yellow fruit (rarer): grants a full player level
Available from level2124Available from level increased, buff

🎯 Game Ending at Level 25

  • Added a final boss along with a unique room to conclude the adventure

  • New breakable door, with additional ambient sound effects and enhanced lighting effects

  • Introduction of a special spell to discover during the final boss fight

🌿 New Green Biome (Levels 21 to 24)

  • Available from level 21 to 24 and guaranteed at level 24

  • Vines now appear and slow down the player

  • Three types of fruits can grow on these vines:

    • 🟣 Purple fruit: toxic, creates a cloud that reduces the player’s vision

    • 🔵 Blue fruit: grants a temporary speed boost

    • 🟡 Yellow fruit (rarer): grants a full player level

🎵 Music

  • New in-game music added

  • New tracks for the final boss fight and the credits

🛠️ Fixes & Improvements

  • Fixed a bug preventing spells with very short cooldowns from being cast

  • Improved visual feedback for spell duration and prevented casting a spell that is already active to avoid locking it

  • Fixed a bug allowing players to level up during loading screens, which could freeze the game; added a short delay before experience is applied

  • Fixed a bug causing the Black Hole boss enemies to become invisible

  • Improved randomness of the Red Cube boss spells

  • Shortened the Red Cube boss fight: lava now rises faster

For more details, to suggest new ideas, report bugs, and much more, join us on the Glow Journey Discord server: https://discord.com/invite/UFSu6354ky

Source

Steam News / 3 March 2026

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