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Steam News9 November 20257mo ago

Patch note 1.2.0 - Major update

Main Features ⭐ Added a new boss at level 15 in Adventure Mode Steam post image ⭐ Brand new biome system Steam post image And even more new content New transition screen during level loading New animations for certain s

In this update2

Full notes

Full Glow Journey update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes10 additions5 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Performance
  • Server
addedMain Features⭐ Added a new boss at level 15 in Adventure Mode Steam post image
addedMain Features⭐ Brand new biome system Steam post image
addedAnd even more new contentNew transition screen during level loading
addedAnd even more new contentNew animations for certain spells
addedAnd even more new contentDisplay of information about new enemies at the start of each level
changedAnd even more new contentSeparated volume controls for sound effects and music, allowing independent adjustment
overall level size,150120overall level size, decreased, nerf

Glow Journey changes

added⭐ Added a new boss at level 15 in Adventure Mode Steam post image
added⭐ Brand new biome system Steam post image
addedNew transition screen during level loading
addedNew animations for certain spells
addedDisplay of information about new enemies at the start of each level

Main Features

⭐ Added a new boss at level 15 in Adventure Mode Steam post image

⭐ Brand new biome system Steam post image

And even more new content

  • New transition screen during level loading

  • New animations for certain spells

  • Display of information about new enemies at the start of each level

  • Separated volume controls for sound effects and music, allowing independent adjustment

  • New sound effects in some areas and improvements to existing ones

  • New biome system, with unique generation and random events for each biome:

    • Blue: Ice blocks may appear, slowing and making the player slide

    • Green: Vines slow down the player, with three types of randomly generated fruits, each with unique effects

    • Red: Lava waterfalls may appear

    Only the blue biome is currently available in Adventure Mode between levels 11 and 15. The other biomes will arrive alongside future bosses. However, they can already be seen in Infinite mode (Red from 16–20, Green from 21–25).

  • New ice projectile creating a frozen area upon impact

  • Visual improvement to cannons for better anticipation of their shots

  • Overall game optimization, especially noticeable in late-game levels

  • Smoothed experience progression curve: XP level gaps are now more consistent

  • Reduced overall level size, from 150 to 120 blocks

  • More gradual level length progression: levels still get longer, but in a smoother way

  • Reduced enemy spawn rate to match the new level size

  • Return of the instant attraction effect pulling all orbs from the level — while rare, it should cause fewer issues thanks to recent optimizations

  • Optimization of the “Black Hole” boss — its attraction system has been redeveloped for much smoother performance

  • Spell cooldowns are now reset when the player dies

    For more details, to suggest new ideas, report bugs, and much more,

    join us on the Glow Journey Discord server: https://discord.com/invite/UFSu6354ky

Source

Steam News / 9 November 2025

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