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Steam News15 April 20251y ago

Patch note 1.0.1

Red orbs now destroy XP orbs on contact to avoid visual clutter. - Red orbs are more likely to spawn away from XP orbs. - Increased red orb spawn rate to balance their new positioning.

Full notes

Full Glow Journey update

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What changed

1 fix0 additions1 change0 removals
  • UI and audio
  • Server
fixedRed orbs now destroy XP orbs on contact to avoid visual clutter. - Red orbs are more likely to spawn away from XP orbs. - Increased red orb spawn rate to balance their new positioning. - Fixed the translation for the "Attract all orbs" ability. - Fixed a leaderboard bug where texts could overlap. - Dash speed is now consistent in all directions. - Timer now stops slightly earlier upon death for better accuracy. - Explosion effects now spawn more reliably and consistently. - Fixed an issue where level length wasn’t calculated correctly. - Reduced level length by 40% to increase game pacing. - Stats panel now shows more detailed information, including fixed player movement speed values. - New passive added: "XP Orb Move Speed Boost". - New music track added to the game. - Leaderboard values fixed: removed the timer tab and now sorting by world level, then timer. - Improved procedural generation to reduce empty levels and improve enemy and item spawning accuracy. - Split spinning lasers into two separate, easier enemies for better difficulty balance.
changedFor more details, post suggestions, report bugs and much more, join Glow Journey's Discord server: https://discord.com/invite/UFSu6354ky
  • Red orbs now destroy XP orbs on contact to avoid visual clutter. - Red orbs are more likely to spawn away from XP orbs. - Increased red orb spawn rate to balance their new positioning. - Fixed the translation for the "Attract all orbs" ability. - Fixed a leaderboard bug where texts could overlap. - Dash speed is now consistent in all directions. - Timer now stops slightly earlier upon death for better accuracy. - Explosion effects now spawn more reliably and consistently. - Fixed an issue where level length wasn’t calculated correctly. - Reduced level length by 40% to increase game pacing. - Stats panel now shows more detailed information, including fixed player movement speed values. - New passive added: "XP Orb Move Speed Boost". - New music track added to the game. - Leaderboard values fixed: removed the timer tab and now sorting by world level, then timer. - Improved procedural generation to reduce empty levels and improve enemy and item spawning accuracy. - Split spinning lasers into two separate, easier enemies for better difficulty balance.

For more details, post suggestions, report bugs and much more, join Glow Journey's Discord server: https://discord.com/invite/UFSu6354ky

Source

Steam News / 15 April 2025

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