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Steam News1 April 20263mo ago

Gloomvex v0.5.2.x — Patch Notes

Gloomvex v0.5.2.x — Patch Notes Arena & Gameplay Expanded Arena: Increased the arena size from 2000x2000 to 3000x3000 (+50% playable area).

In this update4

Full notes

Full Gloomvex update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
changedArena & GameplayExpanded Arena: Increased the arena size from 2000x2000 to 3000x3000 (+50% playable area).
changedArena & GameplayAdjusted Enemy Spawns: Increased the enemy spawn distance from 400 to 650 pixels to allow for more reaction time.
addedNew Feature: Dash MechanicDash System: Implemented a brand-new dash mechanic to improve mobility.
changedNew Feature: Dash MechanicControls: Spacebar (Keyboard) / X Button (Controller).
changedNew Feature: Dash MechanicInvulnerability: Players are invulnerable to damage during the dash animation.
addedHUD ImprovementsCooldown Indicator: Added a new Dash Cooldown tracker to the bottom right of the screen.
Enemy Spawns: Increased the enemy spawn distance400650Enemy Spawns: Increased the enemy spawn distance increased, buff

Gloomvex changes

changedExpanded Arena: Increased the arena size from 2000x2000 to 3000x3000 (+50% playable area).
changedAdjusted Enemy Spawns: Increased the enemy spawn distance from 400 to 650 pixels to allow for more reaction time.
addedDash System: Implemented a brand-new dash mechanic to improve mobility.
changedControls: Spacebar (Keyboard) / X Button (Controller).
changedInvulnerability: Players are invulnerable to damage during the dash animation.

Gloomvex v0.5.2.x — Patch Notes

Arena & Gameplay

  • Expanded ArenaIncreased the arena size from 2000x2000 to 3000x3000 (+50% playable area).
  • Adjusted Enemy SpawnsIncreased the enemy spawn distance from 400 to 650 pixels to allow for more reaction time.

New Feature: Dash Mechanic

  • Dash SystemImplemented a brand-new dash mechanic to improve mobility.
  • Controls: Spacebar (Keyboard) / X Button (Controller).

  • Invulnerability: Players are invulnerable to damage during the dash animation.

  • Phasing Effect: The dash allows players to phase directly through enemies.

HUD Improvements

  • Cooldown IndicatorAdded a new Dash Cooldown tracker to the bottom right of the screen.
  • Visual Feedback: Features a dash icon paired with a cooldown progress bar.

  • Dynamic Prompts: The button prompt automatically switches between ⎵ (Keyboard) and Ⓧ (Controller) based on your active input device.

  • Ready State: A pulsating glow effect now activates to signal when the dash is ready to use.

  • UI Integration: Designed as a sleek Sci-Fi panel to seamlessly match the existing HUD.

Source

Steam News / 1 April 2026

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